Summer 2006: Shadowrun..

It certainly is a dark universe... I hope they've kept the art style used for Shadowrun in the early 90s.

Since the stories have more or less centered around Seattle, I wonder if they recreated it faithfully while adhering to the changes made in the books. Maybe they'll even have a secret area with Silicon Valley or the remains of "Microsoft" in the Redmond Barrens or something. :LOL:
 
Inane_Dork said:
Has anyone ever made a turn based, first person game?

The old Gold Box D&D games, the Wizardry series, The Bard's Tale, Might and Magic, Phantasy Star (for at least part of it), etc.
 
ban25 said:
The old Gold Box D&D games, the Wizardry series, The Bard's Tale, Might and Magic, Phantasy Star (for at least part of it), etc.
I'm not sure the Gold Box series qualifies. They deserve the moniker 'fps' about as much as MYST does. Yeah, you're seeing what's in front of you from the perspective of your character, but 'moving' just loads another static image that's 20 feet in front of where you were previously. And the 'turn based' part is only in top-down tile combat.
Although they're third person, I'd say that the KOTOR series is much closer to the spirit of the question.
 
Riddlewire said:
I'm not sure the Gold Box series qualifies. They deserve the moniker 'fps' about as much as MYST does. Yeah, you're seeing what's in front of you from the perspective of your character, but 'moving' just loads another static image that's 20 feet in front of where you were previously. And the 'turn based' part is only in top-down tile combat.
Although they're third person, I'd say that the KOTOR series is much closer to the spirit of the question.

It's true that their presentation is crude by today's standards, but they do adhere to that perspective. As for KOTOR, I'm not sure it would really qualify, because as you have said, it is 3rd person and round based (with 3 second rounds instead of NWN's 6). If you are going to count 3rd person games, you might as well count most Japanese RPGs as they are at least truely turn-based for the most part.
 
ban25 said:
It's true that their presentation is crude by today's standards, but they do adhere to that perspective.
No they don't.
When someone asks if a game is turn-based or real-time, they're specifically talking about the combat. Pool of Radiance, Curse, Secret, etc. all switch to the top-down tiles for all combat. For that matter, I'd say that the turn-based portion of the game is the tile combat and that the 'first person' portion of the game (world movement) is actually still real-time, since the day clock is still moving and there is no other entity to take any turns opposite you.
In any case, I'm pretty certain the person who asked the question orginally didn't mean anything even remotely similar to Pool of Radiance.
 
Too mny sci-fi games from MS.I like sci-fi but you have to draw the line somewhere:Gears of war,halo3,shadowrun,mass effect,too human ...yeah they all will play different but still....
 
If this were actually an RPG or (good) Deus Ex (1!) like game I would have to reconsider getting a 360 at some point. I played P&P Shadowrun for 5 years, and it's still my favourite setting. But if it's just some generic FPS I'm better off not playing it ;)
 
I'm hoping they keep the RPG elements, otherwise it'd be like what happened with BattleTech regarding MechAssault;a key component, which is the customization was taken away... :(
 
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