onanie said:A simple way to think about it is that the BD drive is not solely for movie playback, but is simply a requirement for PS3 games, even if a proportion of games use it. You're buying the ability to play all PS3 games. And this seems to be for the good of all - developers that need the capacity, go wild on it.
You don't need to think very much about the BD drive as a choice
Unless you love to hear hairdrier-like noise in the midst of gaming immersion, BD is good.RobertR1 said:I guess I just don't feel like paying an extra $200 to have a format forced on me.
Firstly, it is $100 extra (I don't believe you bought the core 360 pack). Secondly, you don't know if the proportion of games utilising BD will be "small". If given a choice to not swap DVDs (and it probably won't be just between two discs), would you refuse? Quite simple, I'm sure you'd agree. Next gen is here now, if you're willing to explore. Certainly for just $100 more, I'm all for it.RobertR1 said:I'm paying $200 extra for a small proportion of the devs whose games I may or may not even play? no thanks. If I saw majority of the games needing the space, then I'd say "ok, DVD isn't gonna work for them, sounds good" but why can't they just give me 2 DVD at this point? I doubt I'll be playing a game long enough to be needing a swap in one sitting. Even the extra bandwidth, do all these games really need that especially when majority are renedered at 720p anyhow? I think other factors of the consoles will be a bigger bottleneck than the *need* for BD or even HD DVD player in this gen of consoles. By next gen, most definitely and that's when it's worth it to me.
Except it was a choice, by Sony, to make it required. There is nothing inherent in PS3 games that require a Blu-ray drive, other than some check-list in a PS3 tech spec.onanie said:A simple way to think about it is that the BD drive is not solely for movie playback, but is simply a requirement for PS3 games, even if a proportion of games use it. You're buying the ability to play all PS3 games. And this seems to be for the good of all - developers that need the capacity, go wild on it.
You don't need to think very much about the BD drive as a choice
Certainly not. Heavenly Sword is using BD.Sis said:Except it was a choice, by Sony, to make it required. There is nothing inherent in PS3 games that require a Blu-ray drive, other than some check-list in a PS3 tech spec.
Because it's required by Sony.onanie said:Certainly not. Heavenly Sword is using BD.
It is probably not possible.Sis said:Because it's required by Sony.
EDIT: Let me say this another way: Is it possible to produce Heavenly Sword, without reduction of features, on DVD?
Powderkeg said:As a matter of fact, Force Feedback has to be licensed from Immersion just like Rumble.
Sony doesn't seem willing to pay for Rumble, what makes you think they would pay for Force Feedback?
scooby_dooby said:In that case, ignore everything after 'if not'
Does it cost them money to support it in the hardware, or is it just for the actual peripherals sold?
onanie said:It is probably not possible.
To illustrate (if Deano doesn't mind me quoting, let me know otherwise):
"Then we have textures and geometry and least we forget animation data and sound. These content items consume the vast majority of the RAM. Off the top of my head its in the region of about 300Mb in total! This is all streamed as well, so be glad you have a nice big disk (Edit: talking about optical disks i.e. Blu-ray) to put things on…"
Okay, first up I never claimed you said it would mean no FF. I was well aware you were talking possibilities and so was I. The phrase I used referenced a generic 'you' and is a common form of addressing hypothetical discussion, but maybe not where you come from. An alternative to...Powderkeg said:The fact that it just suggests the possibility means that it's not a definative claim either way. There was no flat out claim that there wouldn't be Force Feedback, just the statement that such a result is a possibility.
Sis said:Because it's required by Sony.
EDIT: Let me say this another way: Is it possible to produce Heavenly Sword, without reduction of features, on DVD?
mckmas8808 said:Just wanted to quote, bold, and underline this because thousands of people on the internet think that Blu-ray disc aren't needed and not being used. Guys BD in the PS3 isn't just needed for movies.
Could HS be made on DVD? Probably but with how much sacafices?
Shifty Geezer said:Okay, first up I never claimed you said it would mean no FF. I was well aware you were talking possibilities and so was I. The phrase I used referenced a generic 'you' and is a common form of addressing hypothetical discussion, but maybe not where you come from. An alternative to...
I don't think you can say absence of the rumble hard equates to absence of feedback signal support
(what the hell does Rumble Hard mean? I don't half type some nonsense at times!)
would be...
I don't think anyone can say absence of the rumble hard equates to absence of feedback signal support
Or...
I don't think it valid to say absence of the rumble hard equates to absence of feedback signal support
So ignoring that miscommunication, which you didn't question politely but got all ratty about, there's the idea you raised that 'could FF not appear on PS3' seemingly derived from the idea that no rumble in the controllers is indicative of that. I have suggested reason why that might not be the case, that the technology to drive rumble is different to the tech to drive FF, and that FF is still something devs can use through USB peripherals whether PS3 supports it officially or not.
Both these arguments are hypothetical. You suggest one thing, I consider it and think another. Neither of us knows for sure nor was claiming to know for sure. But we should be able to discuss the relative merits of each other POV to see which is more likely, no? Otherwise it's not a discussion forum but an opinion board, where people post what they think is going to happen and then won't dicuss the strengths and weaknesses of their reasoning.
Do we know for sure that Immersion have the monopoly on Force Feedback and no company can use Force Feedback without licensing from Immersion? I dunno. If that's true your case is sound. AFAIK FF has been on PCs for years without needing Immersion's permission, and a wheel peripheral for PS3 would be more like that than a rumble controller. Also it could be a matter for the individual software devs or 3rd party peripheral manfacturer's to license - I'm not sure. So if GT5 is to support FF wheels, it might not be necessary for Sony to pay Immersion the license fees, in any has to, which as I say I'm not sure of. Obviously you're seeing a link between rumble tech and more advanced FF that I'm not.Powderkeg said:See that bolded part. You are wrong about that. The PS3 would have to support Force Feedback through licensed software libraries, licensed from immersion, just like the rumble.