*Sigh* The browser/forum ate my post, so just going to quickly redo the recap to vent a bit on the bad, really bad aspects ...
Good start to the night.
Bad end to the night.
Thanks to
@AzBat we had so many chests onboard, around 2 dozen. We turned them in fine. We made it to the next set of islands and picked up another 12-18 chests and turned them in too. So much gold earned. We eventually made it to the last set of 2 islands for the last dozen chests after some rather unique detours. The map looked like a Looney Toons treasure route with circling around some islands to avoid Pirate Ships, Megs, and Forts.
Upon arriving there and sorting out where the chests were buried we were beset upon by 3 different 2 to 3 person crews. The first crew claimed they were friendly, so since we didn't have anything for them to take we didn't do anything against them since we didn't think they would do anything against us. Instead of them being friendly, they proceeded to behave like truly horrible people. They looted all our supply crates. Once they were done with that, they attacked us on our own ship.
The player to player combat felt non-responsive and extremely laggy. After a few cycles of "being attacked, dieing, waiting 30 seconds to respawn, respawn, being instantly killed, waiting 30 seconds to respawn etc", we had to scuttle our ship to just get out of there. This sort of experience would be a game-ending experience for many.
They need to fix this part of the game. They need to make adjustments so it's not as broken and asinine. Fix the game feedback aspect of the controls there, so it's not entirely nonresponsive.
Add in some sort of anti-spawn-camping, like maybe a 30 second invulnerability for those respawning. Or make it so invading players take damage on a foreign ship after they kill a member of the crew, so its in their best interest to raid the ship and get away. This would minimize the grief inducing behavior of horrible people.
Or go all the way, allow for a Casual / Friendly Server selection that makes it impossible for players to attack or take other people's loot.