this game is really confusing for me who has been spoiled with modern video game where everything are clearly marked or examples were provided.
Case 1:
A quest told me to kill BLAHBLAHBLAH but it doesnt show a pic or a video what BLAHBLAHBLAH looks like. Solution? Googling
Case 2:
Something exploded in the distance. But it doesnt provide me with a waypoint or a compass. There's also no smoke stack to follow (or maybe there was, but hidden by the overly strong depth of field).
Feels like im jumping into an MMO in the middle of a season / DLC or something.
As for the gameplay itself, the crafting UX is bad. The game still runs in the background while you are fiddling with crafting menu. But it took the whole screen. Instead of semi transparent on a sidebar like TLOU2. The hitbox for items cluttered in the environment also pretty small (only as big as the object itself), combined that there were no auto aim like DEstiny, it was a pain to grab a piece of leaf.
It feels the game was made for "twitch era" where you'll watch other people play it first before you jump to play. And instead of playing alone like me, you play with friends that can teach each other, learn from each other, explore the unknown together. The feeling was akin to jumping into a fresh raid in Destiny series.