Open world:
Fallout 3, Oblivion, Crysis, GTA4
You can walk in any direction you please, at any time. This type of game is very different than what Uncharted 2 offers. If you had branching paths in Uncharted 2, it would still not be the same as an open world game. I think "open world game" is a pretty well understood concept, even though there isn't a textbook definition.
Uncharted 2 is the best looking game on consoles so far, but you have to be accepting of the fact that having detailed backgrounds in unreachable areas is not the same thing as having an open world game.
Laa-Yosh has made a really solid argument, and I don't think there's any reason not to accept it. It isn't like he's attacking the game in any manner. It's a pretty rational description of the difference between streaming an open world game and streaming a linear game. To say that Naughty Dog wouldn't have to make compromise to make an open world game is basically ignoring real issues.
Fallout 3, Oblivion, Crysis, GTA4
You can walk in any direction you please, at any time. This type of game is very different than what Uncharted 2 offers. If you had branching paths in Uncharted 2, it would still not be the same as an open world game. I think "open world game" is a pretty well understood concept, even though there isn't a textbook definition.
Uncharted 2 is the best looking game on consoles so far, but you have to be accepting of the fact that having detailed backgrounds in unreachable areas is not the same thing as having an open world game.
Laa-Yosh has made a really solid argument, and I don't think there's any reason not to accept it. It isn't like he's attacking the game in any manner. It's a pretty rational description of the difference between streaming an open world game and streaming a linear game. To say that Naughty Dog wouldn't have to make compromise to make an open world game is basically ignoring real issues.