deathindustrial
Regular
I think I am at the last battle but the difficulty level (or perhaps how stupid my party AI is) ramped up enough that I am not sure if I will actually bother finishing it as the process is pretty frustrating. It sucks so much that there is no "run away you idiot before you die" tactics choice. Instead the AI is mostly Leroy Jenkins. Since there is no option to queue up party commands (you are kicked out of the circle menu right away) it also is pretty hard to try to control everyone manually.
I also find that the big battle followed by big battle followed by big battle dynamic with no save option becomes pretty tedious if you have to make multiple tries at it.
In the game's defence I should disclose that I never finished the final Oblivion battle either (which was a slideshow on the PS3).
=)
With this game being so heavy on dialogue, I wonder how it will compare to Heavy Rain. In DAO the role playing / story aspects are great, the battle not so much. Perhaps removing the battle stuff altogether would result in a more coherent, moving experience?
Cheers
I also find that the big battle followed by big battle followed by big battle dynamic with no save option becomes pretty tedious if you have to make multiple tries at it.
In the game's defence I should disclose that I never finished the final Oblivion battle either (which was a slideshow on the PS3).
=)
With this game being so heavy on dialogue, I wonder how it will compare to Heavy Rain. In DAO the role playing / story aspects are great, the battle not so much. Perhaps removing the battle stuff altogether would result in a more coherent, moving experience?
Cheers