Rumble Roses developer on PS3 & X360

Shifty Geezer said:
Is this not going through main RAM? Can't find any XB360 systemn layouts. I remember there was some direct cache access but can't remember the particulars.
Hmmm, we'd better stop here before another Bandwidth fight breaks out! There's all sorts of other figures like 30GB/s direct connection between RSX and Cell and we've been over the GPU's time and again. Nothing was conclusive in those arguments.

My main idea/expectation/'gut feeling' is even if XB360's GPU is much better, which I've said before I can well believe, certainly in IQ, will that make up for shortfallings in the CPU? If graphics is the only thing that matters in games then I'm sure we'd agree. But as I see it, maybe XB360 will have 4x AA when PS3 has 2x, and maybe XB360 will have more transparent particle effects, but in other areas like physics-based character animation, mesh deformations and algorithmic/procedural doohickyness, PS3 will have the peak advantage. And perhaps substantially moreso when considering peak performance in the hands of genius developers.


You know, i really don't find a Console's advantage in Physics all that important. For example animation, doesn't need Physics to be awesome, Xbox 360 can do great physics, it can do cloth physics, awesome water physics (check DOa4 and Kameo for Example), and whatever...it can't do Fluids Physics like Freaking Powder or something like that, but those are the type of physics that....you can script and achieve the same visual effect.

A.I wise, i've heard Xbox 360 will have a easier time, some say the PS3 will have a easier time...

Shit, nobody knows shit that's what i think. I think i'm just glad i'm gonna be playing Kameo in 2 months, and i'm also hyped about the Ps3, i don't know much about the launch lineup, and i will probably get mad at Sony because they will delay the Europe launch like they did with the PSP, but i guess that ends up working in my favor, because it gives me more time to get the $ needed and the launch lineup will be better than the Original one.
 
dukmahsik said:
why is xenon a shortfalling? im trying to understand all this.


its not shortfalling, we have to consider the CEDEC Slide for Xenos which Said specifically that there is d3d compression in such a way that its as if theres 2x the bandwidth between Xenos and Xenon, effectively being 40 GB/s (after d3d compression)

I wonder how much of this is true ., slides say its true
 
onetimeposter said:
the developer of God of War other Game - Twisted Metal


Games for Sony - more than 4
Games for Nintendo - 0
Games for Microsoft - 0

But you're happy to delude yourself even when third party devs who've access to both pieces of kit come out and say things along similar lines.

Who will it take telling you this? God?

It is becoming purely delusional at this stage.
 
Titanio said:
But you're happy to delude yourself even when third party devs who've access to both pieces of kit come out and say things along similar lines.

Who will it take telling you this? God?

It is becoming purely delusional at this stage.

Because its like Bungie saying Playstation 3 sucks. but Bungie is honest
 
onetimeposter said:
Because its like Bungie saying Playstation 3 sucks. but Bungie is honest

Jaffe saying that is like Bungie saying that. But this particular dev - this is a third party developer, a developer who is in fact currently working on a X360 game.
 
Titanio said:
Jaffe saying that is like Bungie saying that. But this particular dev - this is a third party developer, a developer who is in fact currently working on a X360 game.

This 3rd party developer talked about CPU power and rendering variations being wider, meaning the PS3 can do up to 1080p, Dual screen.

But he said....Xbox 360 has set a new standard for graphics, and he is saying that now, with acess to both platforms right? Hmmm....
 
Titanio, you don't need to be so defensive. it's like nothing postive about xbox can be said wthout you or others jumping in to de-ligitimize what was said.
 
therealskywolf said:
This 3rd party developer talked about CPU power and rendering variations being wider, meaning the PS3 can do up to 1080p, Dual screen.

He didn't single out CPU power. He simply said the system was faster, allowed him to do more things, and he even commented on rendering capability.

therealskywolf said:
But he said....Xbox 360 has set a new standard for graphics, and he is saying that now, with acess to both platforms right? Hmmm....

Every system sets a new standard for graphics.

Dreamcast did it.

PS2 did it.

Gamecube did it (it was out a couple of months before Xbox, in Japan).

Xbox did it.

X360 will do it.

This does not mean it's more powerful, graphically, than a system coming after it. PS2 set a new standard for graphics at its launch - did that make it more powerful than Xbox?

Qroach said:
it's like nothing postive about ps3 can be said wthout you or others jumping in to de-ligitimize what was said.

Fixed for truth. That's exactly what's going on here. Dev says ps3 is more powerful, cue..this. Comedy gold.
 
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So if you translate all this into dumbass, basically, I don't really have to worry about multiplatform games being as drastically different between consoles as something like Chaos Theory or Max Payne 2 were this gen? So far, I kind of seem to be hearing it both ways.
 
Titanio said:
Jaffe saying that is like Bungie saying that. But this particular dev - this is a third party developer, a developer who is in fact currently working on a X360 game.

yes and this 3rd party dev has said Xbox 360 has set a new standard in gaming graphics while PS3 has better rendering and GFLOPS
 
Titanio said:
He didn't single out CPU power. He simply said the system was faster, allowed him to do more things, and he even commented on rendering capability.



Every system sets a new standard for graphics.

Dreamcast did it.

PS2 did it.

Gamecube did it (it was out a couple of months before Xbox, in Japan).

Xbox did it.

X360 will do it.

This does not mean it's more powerful, graphically, than a system coming after it.


looking at Xenos and all its functions and potential, RSX topping Xenos will be like Xbox 360 Topping PS3 in Physics
 
Titanio said:
He didn't single out CPU power. He simply said the system was faster, allowed him to do more things, and he even commented on rendering capability.



Every system sets a new standard for graphics.

Dreamcast did it.

PS2 did it.

Gamecube did it (it was out a couple of months before Xbox, in Japan).

Xbox did it.

X360 will do it.

This does not mean it's more powerful, graphically, than a system coming after it.


He talked about processing Speed being quicker....definitilly talking about Cell vs Xenon, and he said rendering VARIATIONS, wich means -----> being able to render scenes at 1080p where the Xbox 360 can't because MS though it wasn't needed to have the freaking output....oh well, and it can do 1080p Dual Screen.

Sorry buddy, but he did said, right now, no system launched yet, that the Xbox 360 has set a new standard for Graphics.
 
onetimeposter said:
yes and this 3rd party dev has said Xbox 360 has set a new standard in gaming graphics while PS3 has better rendering and GFLOPS

so x360 is better at "graphics" and ps3 is better at "rendering".

get a clue.

And he didn't say "ps3 is better at gflops". he said it was amazing, much faster, and would let him do things he couldn't on x360. You translate that into "better at gflops".

X360 is setting a new standard for graphics in the same way every new system does. Does that mean a system arriving later can't eclipse it?

And he said rendering VARIATIONS, wich means -----> being able to render scenes at 1080p

And why does it mean that? It could mean any number of things.
 
again with titanio trying to de-ligitimize a developer statement. (who is is working on both platforms). the way people are acting around here is pathetic.
 
therealskywolf said:
He talked about processing Speed being quicker....definitilly talking about Cell vs Xenon, and he said rendering VARIATIONS, wich means -----> being able to render scenes at 1080p where the Xbox 360 can't because MS though it wasn't needed to have the freaking output....oh well, and it can do 1080p Dual Screen.

Sorry buddy, but he did said, right now, no system launched yet, that the Xbox 360 has set a new standard for Graphics.

I dont think Dual HDMI will be used in games , it will be for BluRay movies or RARELY in games in which one screen will have an eyetoy connected to a user and the other screen showing both the games OR in a 2 player mode, 1 screen having one player and second having second player (RARELY)
 
Qroach said:
again with titanio trying to de-ligitimize a developer statement. (who is is working on both platforms).

What? I fully accept this statement. It's others here who don't.

This is too much. Like I said, if God himself wrote it in the gospel you wouldn't believe it.
 
Titanio said:
so x360 is better at "graphics" and ps3 is better at "rendering".

get a clue.

And he didn't say "ps3 is better at gflops". he said it was amazing, much faster, and would let him do things he couldn't on x360. You translate that into "better at gflops".

X360 is setting a new standard for graphics in the same way every new system does. Does that mean a system arriving later can't eclipse it?



And why does it mean that? It could mean any number of things.

lets define rendering:

The simulation of light on three-dimensional objects; determining an object's surface characteristics, such as color and texture.

There is a MARKED difference between SIMULATION (CGI) and IMPLEMENTATION (ingame)
 
onetimeposter said:
lets define rendering:

The simulation of light on three-dimensional objects; determining an object's surface characteristics, such as color and texture.

There is a MARKED difference between SIMULATION (CGI) and IMPLEMENTATION (ingame)

You absolutely have no idea what you're talking about. My head melts even trying to wrap around the ignorance.

Look, take what the developer said. I'm not going to say anymore.
 
Titanio said:
so x360 is better at "graphics" and ps3 is better at "rendering".

get a clue.

And he didn't say "ps3 is better at gflops". he said it was amazing, much faster, and would let him do things he couldn't on x360. You translate that into "better at gflops".

X360 is setting a new standard for graphics in the same way every new system does. Does that mean a system arriving later can't eclipse it?

Better at rendering?:

"The processing speed is much quicker. The rendering VARIATION that the PS3 offers is WIDER. But the online of the 360 is AMAZING and is probably better than the PS3."

He said the online of the Xbox 360 was AMAZING, the processing speed of the Ps3 was much QUICKER, the rendering VARIATION WIDER(Gives more options, options --> Resolution, can go to 1080p Dual screen, Xbox 360 only goes up to 1080i), and he said:

"I really think this machine has set new standards for graphics."

Xbox 360 has set a new standard for Graphics. :)
 
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