onetimeposter
Banned
dukmahsik said:God of War... i wonder which system that is for?
the developer of God of War other Game - Twisted Metal
Games for Sony - more than 4
Games for Nintendo - 0
Games for Microsoft - 0
dukmahsik said:God of War... i wonder which system that is for?
Shifty Geezer said:Is this not going through main RAM? Can't find any XB360 systemn layouts. I remember there was some direct cache access but can't remember the particulars.
Hmmm, we'd better stop here before another Bandwidth fight breaks out! There's all sorts of other figures like 30GB/s direct connection between RSX and Cell and we've been over the GPU's time and again. Nothing was conclusive in those arguments.
My main idea/expectation/'gut feeling' is even if XB360's GPU is much better, which I've said before I can well believe, certainly in IQ, will that make up for shortfallings in the CPU? If graphics is the only thing that matters in games then I'm sure we'd agree. But as I see it, maybe XB360 will have 4x AA when PS3 has 2x, and maybe XB360 will have more transparent particle effects, but in other areas like physics-based character animation, mesh deformations and algorithmic/procedural doohickyness, PS3 will have the peak advantage. And perhaps substantially moreso when considering peak performance in the hands of genius developers.
dukmahsik said:why is xenon a shortfalling? im trying to understand all this.
onetimeposter said:the developer of God of War other Game - Twisted Metal
Games for Sony - more than 4
Games for Nintendo - 0
Games for Microsoft - 0
Titanio said:But you're happy to delude yourself even when third party devs who've access to both pieces of kit come out and say things along similar lines.
Who will it take telling you this? God?
It is becoming purely delusional at this stage.
onetimeposter said:Because its like Bungie saying Playstation 3 sucks. but Bungie is honest
Titanio said:Jaffe saying that is like Bungie saying that. But this particular dev - this is a third party developer, a developer who is in fact currently working on a X360 game.
therealskywolf said:This 3rd party developer talked about CPU power and rendering variations being wider, meaning the PS3 can do up to 1080p, Dual screen.
therealskywolf said:But he said....Xbox 360 has set a new standard for graphics, and he is saying that now, with acess to both platforms right? Hmmm....
Qroach said:it's like nothing postive about ps3 can be said wthout you or others jumping in to de-ligitimize what was said.
Titanio said:Jaffe saying that is like Bungie saying that. But this particular dev - this is a third party developer, a developer who is in fact currently working on a X360 game.
Titanio said:He didn't single out CPU power. He simply said the system was faster, allowed him to do more things, and he even commented on rendering capability.
Every system sets a new standard for graphics.
Dreamcast did it.
PS2 did it.
Gamecube did it (it was out a couple of months before Xbox, in Japan).
Xbox did it.
X360 will do it.
This does not mean it's more powerful, graphically, than a system coming after it.
Titanio said:He didn't single out CPU power. He simply said the system was faster, allowed him to do more things, and he even commented on rendering capability.
Every system sets a new standard for graphics.
Dreamcast did it.
PS2 did it.
Gamecube did it (it was out a couple of months before Xbox, in Japan).
Xbox did it.
X360 will do it.
This does not mean it's more powerful, graphically, than a system coming after it.
onetimeposter said:yes and this 3rd party dev has said Xbox 360 has set a new standard in gaming graphics while PS3 has better rendering and GFLOPS
And he said rendering VARIATIONS, wich means -----> being able to render scenes at 1080p
therealskywolf said:He talked about processing Speed being quicker....definitilly talking about Cell vs Xenon, and he said rendering VARIATIONS, wich means -----> being able to render scenes at 1080p where the Xbox 360 can't because MS though it wasn't needed to have the freaking output....oh well, and it can do 1080p Dual Screen.
Sorry buddy, but he did said, right now, no system launched yet, that the Xbox 360 has set a new standard for Graphics.
Qroach said:again with titanio trying to de-ligitimize a developer statement. (who is is working on both platforms).
Titanio said:so x360 is better at "graphics" and ps3 is better at "rendering".
get a clue.
And he didn't say "ps3 is better at gflops". he said it was amazing, much faster, and would let him do things he couldn't on x360. You translate that into "better at gflops".
X360 is setting a new standard for graphics in the same way every new system does. Does that mean a system arriving later can't eclipse it?
And why does it mean that? It could mean any number of things.
onetimeposter said:lets define rendering:
The simulation of light on three-dimensional objects; determining an object's surface characteristics, such as color and texture.
There is a MARKED difference between SIMULATION (CGI) and IMPLEMENTATION (ingame)
Titanio said:so x360 is better at "graphics" and ps3 is better at "rendering".
get a clue.
And he didn't say "ps3 is better at gflops". he said it was amazing, much faster, and would let him do things he couldn't on x360. You translate that into "better at gflops".
X360 is setting a new standard for graphics in the same way every new system does. Does that mean a system arriving later can't eclipse it?