Are the victims the one buying the games? Who MADE them spend that money? Who forced those dollars out of their hands? What forces a game buyer to buy said game before viewing any one of dozens of reviews on YouTube which come out on the same day as the game's general public release? What exactly are gamers victims of?The difference between us is I apportion blame to both sides while you (and I see this attitude coming mainly from Americans) blame the victim (so to speak)
I mean, if we're gonna go down the road of shitty licensing and "you don't own what you buy" then I'm onboard for some torches and pitchforks. But if you bought a shitty game, and you had lots of ways to know it was shitty before you bought it, then who victimized you when you bought a known-bad product?
"Oh I'm so tired of NBA 2kwhatever, I should go ahead and preorder NBA 2k25 for $89 just to see if it's different!!!"