Resistance 2

In the quieter areas you should hear birds chirping every time a Chameleon is nearby. This is muffled in areas with a lot of action. In those areas you should still hear load footsteps approaching you 2 or 3 seconds before a chamelon strikes. These footsteps are always accompanied by the screen shacking to let you know an attack is coming.

In the open areas Chameleons you are made aware of Chameleons being in the area by one them attacking one of your comrades in front of you. Still if you outrun your comrades then you can run right into them.

The audible cues seem to be giving some people trouble. Perhaps a longer fade in interval from a distance would have been better. The Chameleon could stay just as deadly but give it slightly more health since people could "see" it coming for a longer time and thus are apt to pump more bullets into it. Perhaps people are just too trained to take visual cues over audible cues.
 
It's NOT Sony's fault Insomniac decided to completely change the way the game plays, things like poor ironsights implementation and the way the MP maps were designed, the poor way the boss fights were designed really can't be blamed on Sony. Visually it's COMPLETELY Insomniac's fault that the lighting and shadowing was not up to par because Sony's own edge tools supports HDR and self-shadowing and it would have made a HUGE difference. I think it's just a problem of setting the wrong priorities when deciding which features the rendering engine can support in R2 because a good lighting model should have been at the top of that list after R1 and R&CFTOD.
I certainly agree that the game would benefit from HDR or an unified lighting/shadow system, but whatever approach they used here was still pretty good and it does dynamic light & shadow to a certain degree "a feature completely devoid of from another recent AAA title". Personally R2's lighting engine has amazed me more often than not considering the rest of package, if it wasn't for some iffy indoor sections then i dont think you'll hate it that much.
 
It's not a bad game, but I'm not into the multiplayer and the co-op mode for R2 is crippled...so I'm not too impressed with $60 for a short single-player campaign with some rather obvious issues from my perspective.

R2 has a superb co-op mode (but then you're not into multiplayer ^_^).

Re: The chameleons...maybe it's a problem with my setup but I definitely don't hear the moan 5 seconds before. I hear something but it's always under a second before only (It just happened again minutes ago). Just now, I'm in Bryce Canyon...was zooming in and sniping when all of the sudden I heard the groan and before I could even unzoom I was killed in 1 swipe. Then I respawned and as I was walking to another spot to snipe from, one came out of nowhere with less under a second's notice and i couldn't aim properly in time, so I died in one hit again.

That's probably because you were moving forward and sniping at the same time ?

The Chameleons in Bryce appeared way earlier than other Chameleons because one of them would attack your soldiers first, unless you were in front of the soldiers or were busy sniping. Usually you do get ample warning (a few seconds). Your bass audio setup is probably at fault if you don't.

The Chameleons in Louisiana will fight with your soldiers if you don't venture too far in front. The Chameleon(s) might lose too. :)

I just found out late last week that the Chameleons also appear in the co-op levels (sometimes). I was surprised to see them at first. They were not one-hit kill monsters. So you can try to dodge and fight them with fellow human players. I heard there is a Marauder somewhere in co-op but have not run into it yet.
 
It's just tiresome, I *thought* I had found a community where I could get away from all the tiresome nit picking and elitist attitudes...I guess I may have been wrong.
It's a discussion board where people are free to express their opinions of the games. I think the problem here isn't elitist attitudes, but Insmoniac's reputation. They are regarded as creme-de-la-creme, and a game that isn't a high achievement from them comes for a lot more criticism. This isn't to say every response to R2 is a balanced opinion, and some may by reacting to changes or style or whatever, but they are free to do so.

Your response should be to politely disagree and present reasons why. No need to get het-up and potty-mouthed over people having a different opinion to you, even if you do think their focus is misplaced. After all, if they talk themselves out of a great game, it's their loss. ;)
 
Does anyone know if the online servers are region locked?, because I'm thinking of buying the 'Asian' version of the game and would like to play with friends in Australia/America/Europe.
 
Visually it's COMPLETELY Insomniac's fault that the lighting and shadowing was not up to par because Sony's own edge tools supports HDR and self-shadowing and it would have made a HUGE difference

That's BS, the real problem is that some artists are very good and a lot are pretty bad.
Insomniac simply lacks the strong art team and cohesive art direction their engine deserves (really impressive,IMO).
99% of R2 visual flaws are artist weakness ,such are color harmonisation ,lighting inconsistencies ,or bad texture choices.
Color harmonisation and texturing choices/design are a very big part of artist-driven scene lighting.
 
I definitely did not see a Chameleon kill anyone, I didn't know they were there til I was killed instantly. And it is definitely a 1-hit kill on me, as soon as they get within striking range I am dead.

Which difficulty did you play on?

I watched the Chameleon fighting my guys during that part, maybe it's not totally scripted and that's not a bad thing.

It's not a bad game, but I'm not into the multiplayer and the co-op mode for R2 is crippled...so I'm not too impressed with $60 for a short single-player campaign with some rather obvious issues from my perspective

Crippled? Co-op has been R2's selling point for months now, have you tried it? That's like saying L4D is crippled, it only has 4 player co-op. I'm thinking reading a few reviews might have saved you $60.
 
I definitely did not see a Chameleon kill anyone, I didn't know they were there til I was killed instantly. And it is definitely a 1-hit kill on me, as soon as they get within striking range I am dead.

Which difficulty did you play on?

No no, they are always a 1hit kill, but YOU can't kill them with 1 hit, it takes multiple rounds from a bullseye or carbine (like 3 or something?).
 
No no, they are always a 1hit kill, but YOU can't kill them with 1 hit, it takes multiple rounds from a bullseye or carbine (like 3 or something?).

You can one hit kill them with the Rossmore or a melee attack but I wouldn't suggest the later especially on the higher difficulty settings.
 
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R2 has a superb co-op mode (but then you're not into multiplayer ^_^).



That's probably because you were moving forward and sniping at the same time ?

The Chameleons in Bryce appeared way earlier than other Chameleons because one of them would attack your soldiers first, unless you were in front of the soldiers or were busy sniping. Usually you do get ample warning (a few seconds). Your bass audio setup is probably at fault if you don't.
That's probably it. I live in an apartment building with thin floors and usually play at night, my subwoofer is almost off...my volume is fairly low to begin with. The audio levels seem to be inconsistent in this game, I can barely hear the guys talking (which is usually important) but then it becomes too loud when we're fighting. When we're fighting and the guy is talking, all I can hear is the fighting and a muffled voice...
 
Crippled? Co-op has been R2's selling point for months now, have you tried it? That's like saying L4D is crippled, it only has 4 player co-op. I'm thinking reading a few reviews might have saved you $60.
Can you play through the single-player campaign with another person? From what I see, that is not an option a la Halo 3, Gears of War 2, Resistance 1, etc. I thought it was standard by now...

The co-op play that it came with is not something I'm interested in (I saw something about picking classes?) and it doesn't seem to support the campaign story. I usually play through these games cooperatively with my SO and have a blast with it, being forced to play it by myself wasn't nearly as fun and it felt, well, crippled to me.

I haven't tried the other cooperative and I haven't been tempted to. Is it fine in split-screen?

As for reviews, I hate reviews. They're mostly PR garbage. I usually wait for word of mouth from friends, but I played Resistance 1 and liked it and I was already at EB picking up Gears of War 2, so I thought I'd pick up R2 while I was there. Maybe playing Gears of War 2 first was a bad idea...
 
PR garbage is what you needed then, the co-op has always been separate from Hale's campaign. The co-op can be played offline and online splitscreen, but I'm not sure if two players will be too much fun, it's made for 3-8 since you will be missing one class out of the three. Online with seven others it's a total blast.

My last game we were fighting the boss mob for the level (giant Titan). I fell off the edge of a platform on the wrong side of the action, but then I was the only guy alive. This allowed everyone to respawn and we ultimately won the scenario with me getting the killing shot on the big guy.
 
PR garbage is what you needed then, the co-op has always been separate from Hale's campaign. The co-op can be played offline and online splitscreen, but I'm not sure if two players will be too much fun, it's made for 3-8 since you will be missing one class out of the three. Online with seven others it's a total blast.

My last game we were fighting the boss mob for the level (giant Titan). I fell off the edge of a platform on the wrong side of the action, but then I was the only guy alive. This allowed everyone to respawn and we ultimately won the scenario with me getting the killing shot on the big guy.


That's a shame -- I don't like to play online with randoms and no one else I know has a PS3. Oh well.
 
Can you play through the single-player campaign with another person? From what I see, that is not an option a la Halo 3, Gears of War 2, Resistance 1, etc. I thought it was standard by now...
What else does? Not many games, thats for sure... it is far from a standard and it depends on the game/story.
 
That's a shame -- I don't like to play online with randoms and no one else I know has a PS3. Oh well.

You can still play co-op with your buddy in R2 (split screen mode). It's not the campaign story, but a different experience.

If you want to, both of you can join a larger party at the same time. Your screen names will be Asher and Asher(2), or some variation of these 2.
 
Just finished playing with a Party of 6, still cannot see how people do not enjoy this.

Asher, you really need to give in and play with people on the forums. I see no reason for you to not play the co-op just because none of your "real" friends have it. There are plenty of really great people here who play co-op fairly often, and I think you could enjoy it if you'd just give it a chance instead of simply writing it off like you have.
 
What else does? Not many games, thats for sure... it is far from a standard and it depends on the game/story.
Halo 3, Call of Duty: World at War, Gears of War 1/2, I'm pretty sure the original Resistance did as well. It's pretty much a staple in AAA-class FPS games these days.

Just finished playing with a Party of 6, still cannot see how people do not enjoy this.

Asher, you really need to give in and play with people on the forums. I see no reason for you to not play the co-op just because none of your "real" friends have it. There are plenty of really great people here who play co-op fairly often, and I think you could enjoy it if you'd just give it a chance instead of simply writing it off like you have.
I'm sure everyone is fun to play with. It's just an aversion I have to playing with people I don't know in real life -- you know how people can be online. I'm sure the B3D community is far better than most, so maybe I will give it a shot sometime. But I'm willing to bet the amount of people here who want to play co-op R2 in a few months will be fairly slim -- and that's the next time I'll get to it. Too many other games in the meantime..
 
Halo 3, Call of Duty: World at War, Gears of War 1/2, I'm pretty sure the original Resistance did as well. It's pretty much a staple in AAA-class FPS games these days.

Yes, but none of them offer the 8P co-op in R2. Some of the R2 boss fights don't translate well to more than 1 player.

Besides split-screen, if you friend has a PS3, you should be able to play R2 co-op over the net too. So you don't have to worry about the total number of players on R2 online.
 
It seemed that playing with the medic and spec ops together should get you fairly far (I tried that in the beta with controlling both of them by myself, and with some strategy I at least made it to the first objective :D), but maybe I'm wrong ...
 
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