Resistance 2

Me too. But I have an upload speed of 256 kbits/s... It's not enough for 32 players, let alone 60... I usualy play custom 8 player games on Resistance. Otherwise I get a lot of lag.

256kbits upload usally means the other 7 players get a lot of lag all the time
 
Me too. But I have an upload speed of 256 kbits/s... It's not enough for 32 players, let alone 60... I usualy play custom 8 player games on Resistance. Otherwise I get a lot of lag.

Well, I haven't noticed any lag before world wide servers, so if I had to guess, I'd say your problem would be related. Even after that, nothing deal breaker, mostly not even noticeable unless you know your stuff.

First I started to use NA only servers, but not being able to find matches frequently I had to switch world-wide. Depressingly, nowadays I'm not allowed in ranked matches either way unless I create a new account and pretend to be a newbie FPS genius. Hence I'm stuck with CoD4 for my online gaming needs. :(

And for the record, there is no way Resistance has traditional host-server p2p model, though I'm sure it does a lot of p2p tricks to ease dedicated server load. So upload bandwidth requirement should be sublinear wrt number of players.

here are the pics from Sony's own threespeech.com website

http://threespeech.com/blog/?p=819

Nice and all but I want to see prettier humanoids enemies now. (X-ray, Cloven?)
Despite Resistance being one of my favorite games of all times, I actually hate monster shooting/fighting in games.
 
Well, the full moon podcast is out now, apparently there are some details about Resistance 2 in it.

I haven't listened to it, but apparently the single player levels are completed and just need twining together in the story and fine tuning. GI played the game in 8 player co-op and those scans are confirmed to be in game.
 
Impressive ! They seem to be well positioned to take advantage of the FPS wave before it becomes stale.
 
Impressive ! They seem to be well positioned to take advantage of the FPS wave before it becomes stale.

Well, in that sense there is almost no info regarding single player campaign and competitive multilayer.

Of course looking at the sales of original Halo on Xbox, one may conclude coop is the only important component of any shooter. :)

I'm glad to learn that classes are not in team deathmatch (at least for ranked) though.
 
Well, I haven't noticed any lag before world wide servers, so if I had to guess, I'd say your problem would be related. Even after that, nothing deal breaker, mostly not even noticeable unless you know your stuff.

First I started to use NA only servers, but not being able to find matches frequently I had to switch world-wide.

I didn't know that you can choose the servers you'll play on... I'll try it again this weekend. I haven't played Resistance online as much as I'd want to...
On topic, I hope there will be traditional DM on R2 'cause I usually don't like class based multi.
 
I take that as a joke response to my post?
Joke from objective me, reality from the diehard Resistance fan inside.
If not then you are out of touch with reality (no pun). I mean when you start raving and calling a game, GOTY, best ever, incredible gameplay, etc etc bassed on 60 player online and 8 co-op number alone
Unlike you, some people actually enjoyed Resistance and have faith in Insomniac as they always deliver. If there is hype it surely is not because of online ambitions of Insomniac alone.
...then that sure is overhype. ;)
Maybe, but I wouldn't call it "overhype" just yet, at least until I see the game to determine the appropriate amount of hype. ;)

BTW, gaf has a strong Resistance community due to excellent online features of Resistance, so it's normal for gaffers to get over excited.
 
Well, the full moon podcast is out now, apparently there are some details about Resistance 2 in it.

I haven't listened to it, but apparently the single player levels are completed and just need twining together in the story and fine tuning. GI played the game in 8 player co-op and those scans are confirmed to be in game.

To set the record straight, I am NOT Luke Smith.
Indifferent2.gif
 
Nice underbrush. Gamersyde.com has a number of new high resolution shots as well.
 
the pic is amazing and im sure the game will be too but the shot look like a bullshot to me, cant wait to see it in motion though.
 
Gamersyde.com has a number of new high resolution shots as well.
They are the same ones as in the zip file.
the pic is amazing and im sure the game will be too but the shot look like a bullshot to me, cant wait to see it in motion though.

Bullshots of course (downscaled press shots for the print :) )
That said, Insomniac haven't disappointed regarding AA yet, hopefully they will do good by us again.
 
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