Resistance 2

Actually, the community is quite large relative to other games on the PS3. The only other game I can think of with a similar volume of players is COD4.

Sony is certainly committed to the game, as well, considering their continued ad-buys for it.

My clan (GAF clan of afw) and I swear by it, probably because the community set-up is so strong.
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Didn't Insomniac say after they announced that R&C was going to be 60fps, that henceforth all their games were going to be 60fps? They may come back on it, but as it stands, that's the best we've got on the subject (i.e. the horse's mouth), so for now I'm going to assume that's what it will be. However, I do think they don't really need it. Maybe in multi-player, but to me, framerate was more than smooth enough.
I thought Resistance was absolute class and online support is terrific, though I must say that I've fallen out of love with its graphics of late in multiplayer. But Resistance is one of those rare games I finished, and I'm really looking forward to online coop, and if they can improve the lighting, then together with proper texture streaming (none of that at all in part 1) it could make a huge difference. As everything else in the game is pure class, at least to me, I'm definitely looking forward to it. And having real locations in the US could be a nice boon, too.
 
Didn't Insomniac say after they announced that R&C was going to be 60fps, that henceforth all their games were going to be 60fps?


I thought so too... just can't remember where it was said. It would be awesome if it is 60fps, but I'd be fine with a solid 30fps like the first game.
 
is this going to be a 1080p game?

Ted Price wrote on his blog on IGN that they tried 1920x1080 on Resistance but they stuck with 1280x720 as their game engine couldn't handle 1920x1080 in the later levels of the game.

That was before access was granted to PS3's vertical scaler though. If they could have used it they could have gone with either 960x1080, 1280x1080, 1440x1080 or 1600x1080 and scaled vertically to 1920x1080.

That possibility is certainly there with Resistance 2 if they can't go all the way up to 1920x1080 without sacrifying too much of the graphics and effects.

We'll have to wait and see I guess.
 
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Strange how a company with a proven track record for platformers can suddenly seem to be teaching companies with years of experience in the FPS genre a trick or two!!

This generation is becoming too FPS-centric.

Really a drag if you're not feeling FPS games.

Were FPS games being held back on consoles until this generation because previous consoles lacked the performance?

Whatever happened to SOCOM? That was the big Playstation shooter.
 
Whatever happened to SOCOM? That was the big Playstation shooter.

There are two games coming. First up there's SOCOM: Confrontation on PS Store which is to hold the fans over until Zipper finishes the real next gen SOCOM for the PS3.
 
There will be quite a few PS3 gamers who will be hungry for another good FPS. Heck! If it wasn't for resistance I would have sold my PS3!!!
 
FPS

Rainbow Six:Vegas on PS3 is actually really good (online/offline). I consider it better than Call of duty 4 (which had its moment, but were a little short).
 
Didn't Insomniac say after they announced that R&C was going to be 60fps, that henceforth all their games were going to be 60fps?

Yes they did say that in a pod cast I believe. They will probably use the scaler tho to get at least 1080i support since that is a known issue anymore. Didn't ratchet scale to 1080i/p? I am gonna have to go look now x_x.
 
Rainbow Six:Vegas on PS3 is actually really good (online/offline). I consider it better than Call of duty 4 (which had its moment, but were a little short).
yeah, vegas was a good game too. i played that quite a bit online. there are plenty of FPS on PS3 already.
 
It'll be interesting to see when Killzone 2 will be release now since it's taking forever for the next big news to come out. Insomniac on the other hand has a track record for bringing 1 new title every year and I don't think I should question that R2 will comes out in late October/November 2008. If KZ2 comes out around the same time it could create a problem in sales for both companies. Both are competing for the same customers on the same system. I'll say there is more pressure from Guerilla to deliver then Insomniac. ;)
 
That is a pretty nice featureset. I am a huge fan of teamplay / objective / class gameplay... it sounds like they also have some sound ideas for working in the huge player limits. They will need some really well designed (and big) maps as well as respawn/squad system balance not to break this down into chaos. If they can get some vehicles going we may have a BF3 competitor. Nice to see someone release an FPS with some aggressive goals :)
 
These are great news!!!
Resistance was great and I get a feeling that R2 is going to be awesome! Now if only I could see the pics...!
60 people online... I'll have to upgrade my dsl...!!!
 
Man, I already hate Killzone 2 because of the slight possibility it may delay R2 release.

Anyway, I hope they don't put vehicles in ranked matches.
 
I assume it's going to have dedicated servers like the last one.

Me too. But I have an upload speed of 256 kbits/s... It's not enough for 32 players, let alone 60... I usualy play custom 8 player games on Resistance. Otherwise I get a lot of lag.
 
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