oh this is So mine! i wish Australia would get a hold of the CE.
oh this is So mine! i wish Australia would get a hold of the CE.
Okay Kittonwy, I'll try to look for it again.
With the new system the dot or cross in the centre of screen the help you aim, disappears when moving. This forces you to use the ironsight instead. But apparently that's been changed.
Just freeaim, not that hard to see where to middle of the screen is without the dot anyway, do it all the time in CoD4.
Rfom is different from CoD4 in that you'll need more bullets to kill someone, and you can move much faster. In a Carbine battle you'll be circle strafing each other, and trying to make the 11 headshot to kill someone. Hit anywhere else on the body, and it will take more than 25 bullets to kill someone. Accuracy was the Carbine's biggest strength, if you dont use it to make headshots, your better of with another weapon. So having a crosshair is very important. I haven't played R2, but from what heard players weren't happy to lose the crosshair when moving. So Insomniac changed it.
I found it to be a bit depressing that those folks cried their bitter eyes out because they had to actually aim now instead of letting the game do all the work for them. The majority of the people in the private beta are absolutely terrible at the game, and it pretty much shows that their stats in R1 were nothing more than a result of the auto aim system and lack of a penalty for moving.
R2 as it is now > R1. Period. Crying shame they are changing it, hopefully it's not too drastic.
I've actually been posting on myres, because of some of the changes they made. Highlighting everything I liked and what worked so well for Rfom, but keeping an open mind as far as letting them experiment with the gameplay, until I play it myself. No penalty while moving was a big part of Rfom, depending on how big the penalty is, it could change the gameplay significantly. Making it closer to something like CoD4. Which way is better will probably come down to a matter of taste. But I do know one thing, Insomniac has always made their games according to what the majority of their fans want. And if most of the beta testers want it like Rfom, that's probably what we'll get.
Well, it's unfortunate that's what we'll get, because I don't want to play Rfom again, I want to play Resistance 2.
No penalty while moving was probably the worst thing about Rfom, right along side the lack of fall damage. Both are in R2, and I really hope it stays that way.
Cornsnake, what's your PSN ID ? Just so I know you're in the beta when I play. I ran into tha_con 2-3 times I think.
I don't want to play CoD4 with Aliens, I want to play Resistance 2.Well, it's unfortunate that's what we'll get, because I don't want to play Rfom again, I want to play Resistance 2.
Funny how one's idea of worst is another's best.No penalty while moving was probably the worst thing about Rfom,
Seriously?right along side the lack of fall damage.
Just freeaim, not that hard to see where to middle of the screen is without the dot anyway, do it all the time in CoD4.