I got the feeling the glass was toned down in R2. The smashing sound isn't as satisfying and the glass seems to flicker a bit.
I don't rememmber too many additional FX in R2. I guess the gore level was increased greatly, does that count? :smile: Explosions and certain enemy attacks cause severe gibbing on NPCs. Though some of it could look silly, like oozing blood puddles that could climb up steps
I don't rememmber too many additional FX in R2. I guess the gore level was increased greatly, does that count? :smile: Explosions and certain enemy attacks cause severe gibbing on NPCs. Though some of it could look silly, like oozing blood puddles that could climb up steps