I don't have any real issues with the movement in RDR2, because the game seems to have typical input response for aiming at 30Hz. If there was worse input lag for aiming, it'd be a deal breaker since I play with free aim. 30Hz is just bad for control, period, but they're not worse than the typical case. The movement takes some getting used to, but having played all of the GTA games and RDR1, there's really nothing unexpected here. From a standstill the player has a lot of inertia to overcome and start moving. Once you're moving, it's pretty responsive in terms of turning. It's really not a game with start/stop movement, so for me it hasn't really gotten in the way of anything.
Rockstar has found a very interesting formula for their games. It's a casual game for hardcore players, if that makes sense. It is broadly appealing. You can play with snap aim, so even if you're not particularly good at games, you can easily play this one. It has a mission structure where most missions are in the casual range of 15-20 minutes, A perfect bite-size for mass consumption. With all of that, the game has huge production values, massive amounts of content, customization and activity/sandbox options that appeal to hardcore gamers. And if you want a more hardcore experience, you can just switch to free aim to increase the difficulty. I can't think of many games that really succeed at appealing to so many people. They also have a perfect balance of introducing colour to the world with random events at just the right time. You're not bombarded with them, they just come at the right times. Yesterday I was riding along and some ptsd soldier was sitting by a campfire drinking. He invites you to sit with him, and you can give him whiskey and listen to him tell you his troubles. It takes maybe fives minutes, and there's no action, but it's an interesting break in the gameplay. Rockstar was totally fearless in terms of adding content, and they mostly succeed.
So far I've found it to be the most enjoyable single-player title I've played in a long time. My gaming days are numbered, and not many games appeal to be anymore. I was a little apprehensive about picking this one up, because I didn't want another full-price game sitting in my game library without being played, but no issues there. The game took hold of me pretty fast. I'm a gameplay over graphics player, and will typically turn all graphics to low on pc so I can play at 100+ fps, but in this one the graphics actually add a lot so I can grit my teeth and bear the horrible 30fps. A lot of the time when I'm traveling, I'll just go at a moderate speed so I can enjoy the visuals. No rush to get anywhere.
The game has an interesting look. It almost succeeds in looking like it's colour graded, like a film. The contrast almost always seems to look correct. Not too extreme to be fatiguing, which is a problem for most games. Everything just seems to balance and come together the right way, so the visuals are always pleasing. It also has very realistic colour tones, even though the game is still more stylized than photorealistic in a lot of ways.
The animations are really top class. I can't think of any other game with this variety of animation for the players, the npcs and wildlife, and all done to such a high level. I have encountered some spots where I've gone to pick something up and my character won't quite align and he ends up shifting around on his feet in a weird way until he eventually is able to pick up the item.
As for bugs, there is one that keeps coming up for me, which is kind of annoying. When you hold LT to interact with people or objects, sometimes interaction options will be greyed out. I met an old man by the road begging for money. There was an option to give him a dollar, and I had the money, but it was greyed out anyway. He'd stopped talking, so I knew he should be able to accept the money. I walked back and forth and around him, far away and then close trying to get the option to become available. Eventually it did, and I continued, but this wasn't the only time I encountered it. I've seen it with picking things up, greetings etc. I know the options are greyed out intentionally at times, but there are definitely times when they should be available but aren't.