Some tweaks that helped my control experience:
- I guess someone mentioned it here already, but you can hold circle to get out of menus (however, it not automatically goes out, only when you release circle button
- You can hold the start button to directly launching the map
- I pick up my weapon when I am still on the horse, before de-mounting, gets rid of the sluggish interface interaction at the start of every mission.
- I changed the control settings such that you don't have to hold X to run, but you can tap it...feels much better, especially during combat.
I don't mind at all games with heavy, physical based movement (DS games came to mind, BF series, Monster Hunter...all of these are heavy and slow in movement, but offer a precise and quick response), but this game is definitively off.
And I in particular don't like the "wait for the animation to finish, until next button press registers" feeling...that is really tec from the last decade imo and something Rockstar needs to completely rework. In a mission I should watch through the window before robbing, you walk up there and press L1 (what the heck, why L1...the context sensitive interface is so chaotic!), after pressing L1 to detach from the "look through window pose"...it takes a couple of seconds before you can enter a control command again.
But, I have finally adjusted to the controls, shake my head when another annoying thing happens and just accepted that they are for me fundamentally flawed.
I did couple of yellow missions, they are typically varied in their mission goals. However, so far, there is no real story progression...or a story at all as far as I can tell. Also, the yellow missions don't seem to be really worth it most of the time as it feels that I mostly don't get anything at all...hopefully this changes.
Furthermore, it feels that my own character is the least interesting of them all. Whereas for instance Dutch is an absolutely amazing character (with great voice acting, which is in general on a super high level imo), my own character seems a bit bland. Doesn't help that all other characters in the camp seem to have more personality and a more interesting back story/life. Arthur feels quite one dimensional. I wonder though if this is on purpose and if this is going to change in the story...talking about story: Can anyone tell me in which chapter the story picks up?