Red Dead Redemption 2 [PC]

Discussion in 'PC Gaming' started by Jupiter, Oct 4, 2019.

  1. pcchen

    pcchen Moderator
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    I played some online mode games and the frame rate was very low (20 ~ 30 FPS), but after an update it's now 60 fps full time. So I guess they fixed something.
    I use the settings from GeForce Experience, running @4K using 2080 Ti.
     
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  2. Svensk Viking

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    Sweclockers ran their tests using the minimum and recommended requirements
    https://www.sweclockers.com/test/28500-red-dead-redemption-2-sweclockers-utmanar-systemkraven

    They say that the game seems to have an issue on 4C/4T CPUs, because the game has occasional stutters and sometimes halts completely for a while, and it happens on their i5 2500k but not the i7 2600k.

    Their other test with various more cards
    https://www.sweclockers.com/test/28501-snabbtest-grafikprestanda-i-red-dead-redemption-2
     
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  3. PSman1700

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    Day one patches eh :p

    i7 2600k (2011? had one), ancient cpu but it has 8 logical cores.
     
  4. chris1515

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    The interesting things is no DX11 support and Vulkan support because of Stadia. It will probably be the normal way to go with next generation consoles and Stadia. Vulkan can work on Windows 10 and 7, Linux, Stadia and Mac, very interesting.
     
    #44 chris1515, Nov 7, 2019
    Last edited: Nov 7, 2019
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  5. PSman1700

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    DX11 is very old, it shouldn’t occur after 2020.
     
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  6. Mize

    Mize 3dfx Fan
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    Have they manged to get DX12 up to DX11 speeds when no DX12-only features are being used? That would seem to be a prerequisite to killing off DX11 in my book.
     
  7. Malo

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    Who is "they" in this context?
     
  8. Rootax

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    Devs I guess ?

    I often read that memory managment is a b**** with dx12 ? I guess it's a learning curve for devs too...
     
  9. Mize

    Mize 3dfx Fan
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    "They" would be the combination of Microsoft (optimizing DX12) and developers learning how to optimize their code for DX12. Either way, the graphical upgrades in DX12 do not yet, in many people's minds, justify the performance drop.
     
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  10. chris1515

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    They will improve. From what a gamedev told me and twitter devs talking together, with Stadia and next-generation consoles we will see more and more DX12 and Vulkan for PC games.



    https://devblogs.microsoft.com/cppblog/ea-and-visual-studios-linux-support/
     
    #50 chris1515, Nov 9, 2019 at 7:29 AM
    Last edited: Nov 9, 2019 at 3:58 PM
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  11. homerdog

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    The company that made the first DX12 game recently went back to DX11 claiming DX12 wasn't worth the hassle.
     
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  12. TheAlSpark

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  13. homerdog

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  14. TheAlSpark

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    #54 TheAlSpark, Nov 11, 2019 at 3:35 PM
    Last edited: Nov 11, 2019 at 3:47 PM
  15. homerdog

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    Yea they made Ashes of the Singularity which is regarded as the first DX12 title though I guess maybe not? Maybe the demo was the first piece of DX12 software available for people to test with.
     
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  16. TheAlSpark

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    My memory is a little swizzly about the timing of the early tests. :p

    Anyhoo, given the roadmaps for hardware and silicon, it might be prudent for various folks to start dealing with the headaches sooner rather than later as they are going to be up against veteran multiplatform console devs who deal with it already. i.e. “what are your job skills”. idk how hiring works on there.

    Just saying ( don’t mean to be condescending etc.)
     
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  17. Davros

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    The first FOV mod/tool for Red Dead Redemption 2 is finally available. This tool allows you to adjust your in-game FOV. This tool also removes black bars from the in-game cutscenes, cinematic cameras, shops and a number of other areas at 21:9 and wider resolutions.
    Furthermore, it removes pillarboxing from the photo mode. Do note that this is a Cheat Engine script, so your anti-virus may falsely flag it. Rockstar does not officially support mods, so make sure to use this (and all other future mods) in the game’s single-player mode.
    Otherwise, Rockstar may ban you. As its creator stated:
    I’m not aware of reports of people getting banned over the use of Flawless Widescreen in GTA V, but use the tool provided here at own risk and ideally avoid playing RDR Online without restarting the game after applying the hack.

    https://community.pcgamingwiki.com/...-redemption-2-ultrawide-multimonitor-fov-mod/
     
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