I uploaded the two lavaroom videos. I would give the guys who captured them some credit, but I couldn't find the old threads...
PS2:
http://rapidshare.de/files/6204776/Blazinginferno.zip.html
Gamecube:
http://rapidshare.de/files/6208713/bh4-lava-2.zip.html
scroll down
press "free"
scroll down
countdown (20-30sec)
download.
(You can only download one file per hour)
Btw:
Am I the only one who thinks the fire-effects in RE4 are the best ever seen in a game?
The environments, characters, smoke-, water- and fog-effects are great, but a few other games or techdemos I've seen can do equal or better.
But I have yet to see a game or techdemo with equally impressive flames/fire. (Can anyone think of one? Opinions? Any next gen-vids with fire?) I saw a video of the unreal3-engine a while ago, and the fire (a torch iirc) didn't even come close. And neither did the fire in HL2, Doom3, Far Cry, Riddick, Fear-Demo.
Start up the game.
Load chapter 2.
Watch the individual flames. Try to see a pattern of how they appear. It's impossible. It must be randomnized or something similar. It's so lifelike. And all the different kinds of fire they programmed: Candles, a variety of torches and of course even lava. Zoom in on the splashing lava on the wall. It's scary.
This is an attempt to give credit to the programmers.
(excuse my english. It's a little rusty...)