Some TVs have lag of at least 100ms while displaying HDR sources. Painful.
Some TVs have lag of at least 100ms while displaying HDR sources. Painful.
yea man, that was the eye opener for me as well, and held me off from buying. In a 60fps game where you are receiving inputs at 16.6 ms, that's going to feel really terrible. 30fps may not feel as bad though, but you're still seeing 3 frames behind, 6 frames behind you will hit an early ceiling in both fps and fighting games. Well especially fighting games where you have up to 6-12 frames to place an input.Some TVs have lag of at least 100ms while displaying HDR sources. Painful.
With OLED, sure the IQ is really great. but for the price, at the moment they need to fix motion resolution, input lag (that's sorted really, but should be better), and for me the biggest issue is that ridiculously aggressive auto brightness limiter which cuts the screen brightness by around 4 times the peak amount (peak ~600 nits, full screen capped at 120 nits WTF) when there is too much white on screen. Ridiculous.Yeah I wasn't really recommending it to you, just pointed out that it's a pretty good TV and many would be happy with its performance myself included, at the very least it would be nice all around intermediate solution before the "perfect" display comes (probably never happen). I know you plasma nutters aren't the target market. To be honest I was close to buying that 55" LG as well, as I would have gotten it for €1999 minus VAT, but I would like to see them drop the input lag down more. I hope the motion resolution issue gets sorted out at some point in the future, currently Oled is not in a good position for that.
Some stuff - those screens are straight pulls from the frame buffer.
Temporal injection is a different approach ban checkerbording to get to 2160p that gets you AA too. We think it looks better.
The game is designed to run at a locked 30 so making frame rate changes was never in the cards. Sorry
It looks even better in HDR.
The engine tech was developed on our current stuff first and then we ported it back here.
That's rather surprising considering the confirmed 8.4TF. It does seem to have great airflow, obviously made possible by the beautiful and delicious looking cheeseburger design. I'd wait to see a test with a really taxing game, which he probably doesn't have since the patches might not be out yet, and his existing games would run in compatibility mode?
Sorry, 8.4TeraWHAT??
it's actually 4.2 TF (only at half rate you get more, but you don't want to do everything with 16-bit).That's rather surprising considering the confirmed 8.4TF. It does seem to have great airflow, obviously made possible by the beautiful and delicious looking cheeseburger design. I'd wait to see a test with a really taxing game, which he probably doesn't have since the patches might not be out yet, and his existing games would run in compatibility mode?