looks good on both... and it is a fun game with the best menus ever... graphics are amazing IMO... I do like the more rich looking lighting on the 360 version though (HDR not in the PS3 version?).
but... if they were not labeled I probably could not have told you which system it had come from.
Played both 360 (at my bro's) and PS3 Demos and i must say i liked the PS3 version much better. The toned down bloom (totally unrealistic and annoying on 360) and better framerate really give it a much better feeling!
(and there's definately AA in this game on PS3 as well!)
I don't like the over the top HDR/bloom on the 360 (final or demo), but there is no AA on the Ps3 demo from what I saw.
Mmmkay,
when taking pictures of the tv set: does your tv have a res of 1280x720 or is it one of the more common resolutions like 1366x768? Always wondered what effects that minor scaling would introduce found on most LCDs... (which may be the reason why I'll eventually buy a 1080p LCD or a Beamer with 1280x720 res...)
Cheers Phil
MotorStorm, although a horribly tedious game, still has this one beat graphically. They both suffer in the driving department though.
(*Scratch head* Is it that bad ?)
But I agree it's a hard game. I have not beat it myself.
I have 10 or so casuals/non-gamers played with my PS3 since I bought MotorStorm. It is by far the most entertaining game for them... in a loud cheering way. They in turn entertained me with their "piloting" skills. Some have made 2nd and 3rd trips back.
I have not downloaded the Dirt demo but perhaps I should try it on them.
The shots were inaccurate. Look at theese instead.
Xbox360
PS3
To me nothing were added/removed. You can actually see the trees now.
In this post its also possible to see that the PS3 has more details to its interior, more particles during collision.
Neogaf post - Warning blurry photos
Enjoy!
Your xbox360 tagged screenshot is from this link, 'sr-388.net/images/gaming/ps3/dirt/DSCF6513.jpg'. But judging from Todd33's ss I would say it is from the xbox360.
Nerthless there are several differences between both ss, I have marked it out on the ss that has the details.
http://i176.photobucket.com/albums/w193/NebulasPhotoPocket/DIRTdetaildiff.jpg
The details in the ss above is lacking/or different from the ss below.
http://xs318.xs.to/xs318/07336/dirt3.jpg
Still not that much of a difference
I think the point here is that there is a difference
The differences are being raised as limitations in the PS3 version though, aren't they? I mean, differences of a small scale are invariably present in cross-platform titles. The point raised is if the PS3 version doesn't look as good as XB360 version, where reducions in scene complexity present in static screenshots balances out improvements elsewhere. If we're using this game to compare platform performance, then the differences are all important. Are the things missing in the PS3 version because the developers had to do geometry cutbacks? Specifically in the light of a much improved framerate? Nebula's pics throw up an interesting question to my mind - why are there these differences when they're so small? Is the absence of a couple of trees, and the replacement of a long billboard with a few shorter billboards, going to free up much resources to accomodate a large framerate increase? Seems to me that the changes marked are pretty inconsequential.I think the point here is that there is a difference