So if that rumoured spec is right how does the SGX543MP2 compare to the SGX535 in the IPhone 3Gs?
I think this is the progression:
SGX530 - 1x TMU, 2x USSE,
SGX535 - 2x TMU, 2x USSE, doubles triangle setup rate over 530
SGX540 - 2x TMU, 4x USSE
SGX543 - 2x TMU, 4x USSE2, doubles depth/stencil (hidden surface removal rate) over 540, does some other stuff to improve bandwidth and increases triangle setup rate another 50%
The earlier cores were part of Series5, and 543 is part of Series5XT, so I think they consider it a bigger core change despite only increasing the product number by 3 (maybe because the number of TMUs/ALUs stays the same)
Now take two SGX543, assuming it scales linearly (should be close-ish, IMG says they scale very well) and you have something that's at least 4x better than SGX535, much more so in shader heavy applications. But this isn't taking into consideration clock speed differences.