PS3: New Dirt Pics

Neither the 360 or the PC versions have foliage in the rear view mirror. In fact they look very similar to these screenshots so I don't think there is really a difference.

Thats just the demo versions but even if its been added for the 360 final version, we can't expect the PS3 version to be beyond 360 demo level yet.
 
pjbliverpool and valioso, thanks for your posts. It's indeed hard to discern the actual game quality from screenshots alone.
 
Looks just as good to me. For those that haven't played it yet, yes, the grass really does look that amazing during game play.
 
http://www.jeuxvideo.fr/colin-mcrae-dirt-images-playstation-actu-76385.html

Okay so the game isn't finished, but it seems way behind the 360 counterpart. I thought the engine "neon" was co-developed by Sony? The rearview mirror is troublesome.

http://uk.gamespot.com/video/932887/6174494/videoplayerpop?rgroup=e32007_videos

This was posted in another thread. I'm not sure how what the dev says sqaures with the above, but enjoy.

Edit: More info from E3.

Take the drop in frame-rate issue that reared its ugly head on some of the busier tracks - its been totally stripped away and the PS3 game runs at a solid 30 frames-per-second, even when there are half a dozen cars jostling to get ahead of one another. Some might say the 360 version should've been like that in the first place and they'd be right, but it's good to see Codies has at least used this time to make the best game possible for PS3.

The same applies to the audio, which is now cranked out in Dolby 7.1 rather than 5.1. Only those fortunate enough to play on a kick-ass set-up will benefit but it all goes to show that Colin McRae DiRT has been properly optimised for Sony's next-gen machine.

http://ps3.ign.com/articles/804/804396p1.html
 
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The interviewees highlighted:
* Better sound
* Improved load time
* Better framerate
* 1080p (Not sure if it's upscaled or native)

Also supports:
* Online (using Demonware)
* Wind and damage systems
* Force feedback

To be released in September

Interesting, I might take a look. I held off my MotorStorm purchase to wait for this title, but gave in a couple of weeks ago. Hopefully they will have a demo on PSN.
 
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supposed to have a demo before its released.

so is there actually multiplayer, or just leaderboards? i couldn't really understand what he said.
 
supposed to have a demo before its released.

so is there actually multiplayer, or just leaderboards? i couldn't really understand what he said.

if it's like 360 (assume it is) you race against other people but you only see their TIMES on the board with you as you race, not the other cars.


I'd prefer racing against other players though, even ghosts.

I own the 360 version and as much as I love the game, the online is forgettable but can have it's adrenaline rushes as you try to beat the other times... if it's close.
 
Dirt demo on PSN. also NCAA football demo and other stuff for anyone who cares.

I wasn't impressed with the demo. No AA, bad shadows, screen tearing. Motorstorm, a launch title, puts it to shame. The bloom effect was turned down a notch, which is a good thing. Frame rate was also good, but overall it doesn't look as good as the 360 demo, which I had running at the same time.

Edit: Some comparison pics.

http://www.neogaf.com/forum/showpost.php?p=7448644&postcount=401

I should mention that the PS3 version is running at 720P and my TV is scaling it to 1080P, where the 360 is scaling it to 1080P. It may be the 360 has a better scaling algorithm making something look different.

Also I'm not in the market for either version, my buddy bought it and I could take it for months and he'd never miss it (he buys games, doesn't play them).
 
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I wasn't impressed with the demo. No AA, bad shadows, screen tearing. Motorstorm, a launch title, puts it to shame. The bloom effect was turned down a notch, which is a good thing. Frame rate was also good, but overall it doesn't look as good as the 360 demo, which I had running at the same time.

Wow... that's pretty far from what the dev promised. I delayed MotorStorm purchase to wait for this game (to compare). Glad that I broke down and bought MS months ago.
 
Those comparison pics are totally useless, other than that they show the bloom is indeed toned down a little.
 
I wasn't impressed with the demo. No AA, bad shadows, screen tearing. Motorstorm, a launch title, puts it to shame. The bloom effect was turned down a notch, which is a good thing. Frame rate was also good, but overall it doesn't look as good as the 360 demo, which I had running at the same time.

Edit: Some comparison pics.

http://www.neogaf.com/forum/showpost.php?p=7448644&postcount=401

I should mention that the PS3 version is running at 720P and my TV is scaling it to 1080P, where the 360 is scaling it to 1080P. It may be the 360 has a better scaling algorithm making something look different.

Also I'm not in the market for either version, my buddy bought it and I could take it for months and he'd never miss it (he buys games, doesn't play them).
Wow there's a lot of stuff missing in those comparison pics. Signs, spectators, trees and grass. Also the lighting looks toned down a bit.

It's worth it for the improved frame rate though IMO. Slowdown really put me off this game on 360.
 
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