The student surpasses the teacher, and we know our work is done.I felt old and obsoleted. I am supposed to be the gamer in the house. ;-)
The student surpasses the teacher, and we know our work is done.I felt old and obsoleted. I am supposed to be the gamer in the house. ;-)
So.... did you play the Simple Complications (II) level ? I want to know if you guys have trouble with the level .....
Yes I wasted about 2 hrs of my Saturday morning and didn't even get enough letters to spell my name.
1.21 - Online creation!
Upcoming v1.21 patch details
- Profile space has been increased by 250 times.
- Net-code tweaks and fixes.
(NEW FEATURES)
- Create levels online with your friends.
(OTHER)
- No further notes as of yet.
I'll list some of my fav levels ;
- Perpetually Pumping Piston Platforming v2 by Slavik81
Not that hard , it's fun to play.
- Way Too Hard For You! - MmSC by ApeCheese
You don't need to work hard to finish this level because there're no checkpoints , die once and its over!
- Mayan Sane Temple by RenderFX
I don't know what to say about this level , just play it. It's huge!
And now some HARDCORE levels ;
- A Ninja's Tale - The Blue Moon Dojo - Chapter 1 by DoctorRamatool
There are 5 chapters and all of them are REALLY hard. I just played the fifth one and it is epic! If you're not good at LBP , I mean REALLY good , I don't recommend you to play because these can make you break your controller !
I just hope they fix the net-code and its related stability issues. The game has been out for a year now.. and the game is not stable as it should be.
Additional contents come second. Their first priority should be stability. Considering its just a game on a single and fixed platform (PlayStation3), there is no excuse for poor coding.
If you try searching, you'll see many discussions related to freezing problems.I only noticed lag. The game doesn't crash at all for me.
If you try searching, you'll see many discussions related to freezing problems.
LBP crashed on me twice. (Some people say only twice? But crash is crash)
For some people, they experience freezing problem more often. And yes, we are talking about a fixed console platform here which means the same hardware and the same software. It's not as if we're talking about PCs which have lots and lots of different hardware & software configurations. Ok. enough ranting.
Though the hardware won't create issues, the software itself is so complicated these days that it's hard to ensure everything works perfectly in all cases. If creating bug-free code was just a matter of having closed-hardware and designing for it, we wou'dnt have had any bugs in the 8 bit era because the machines and code were so simple...LBP crashed on me twice. (Some people say only twice? But crash is crash)
For some people, they experience freezing problem more often. And yes, we are talking about a fixed console platform here which means the same hardware and the same software. It's not as if we're talking about PCs which have lots and lots of different hardware & software configurations.
I agree with everything you've said. None of software is bug-free.Though the hardware won't create issues, the software itself is so complicated these days that it's hard to ensure everything works perfectly in all cases. If creating bug-free code was just a matter of having closed-hardware and designing for it, we wou'dnt have had any bugs in the 8 bit era because the machines and code were so simple...
Sadly bugs are becoming more commonplace, and will continue to do so as software becomes more complex. The days of stoicly robust console gaming are over.