Shifty Geezer said:
Wii effectively sold a hundred million boxes on being the local-coop machine. I don't understand why all the devs, who must have enjoyed split-screen gaming all those years ago, have all given up on it.
Because, like a couple people in this thread, they don't understand that what makes split-screen worthwhile is the social context. They view split-screen as an inferior version of playing online, therefore, if you can play on online, they don't see the point of even having the feature.
They're not thinking about the fact that if you have three boys aged 7, 9, and 11, if they cut splitscreen, your options are:
a) Buy three consoles, three TVs, and three copies of every game.
b) Endure incessant bickering as they fight over whose turn it is to play by themselves
Or if you are getting together with between one and three friends, the options are
a) Not playing video games.
b) Online-LAN party (you and friends vs strangers).
You can't even do a regular LAN party because no one except Treyarch/Infinity Ward includes maps that are playable with fewer than 6 players any more, and apparently a memo went out that bots are a lame, stupid, dumb alternative to playing online that no one wants any more, not a unique feature with unique appeal.
Because if I could play Battlefield with a friend vs bots, apparently I wouldn't have fun and would rather get destroyed online by people who apparently play it for a living.