Except for the last 2nd & last 3rd all have already been posted in last page.
I like these much better:
http://www.neogaf.com/forum/showpost.php?p=19451226&postcount=2492
http://game.watch.impress.co.jp/img/gmw/docs/343/409/gow30.jpg
Source: http://game.watch.impress.co.jp/docs/news/20100125_343409.html
EDIT: I like this shot too:
http://game.watch.impress.co.jp/img/gmw/docs/343/409/gow31.jpg
I like these much better:
http://www.neogaf.com/forum/showpost.php?p=19451226&postcount=2492
Source: http://game.watch.impress.co.jp/docs/news/20100125_343409.html
EDIT: I like this shot too:
http://game.watch.impress.co.jp/img/gmw/docs/343/409/gow31.jpg
It does guarantee it will have locked 60fps, at maximum resolution (but they don't give numbers, so ther max res in question may be only 720p). It speaks about dynamic focal blur as something new, but I guess we have seen that before.
And it kinda confirms the official box art (at least for Europe), that thankfully is the full close in Kratos eyes, but a lot darker.
It says Minotaurs and other creatures besides Harpies and Cyclops will be rideable, and confirms the olympus cast (titans mentioned are only Gaia and Perses):
Zeus, Helios, Apolo (yeah, not the same person), Hermes (you get to use his sandals to walk on walls), Poseidon, Hades e 4 more gods or demi-gods to be revealed.
... And that's about it.
It hinted that the scale of the game might be bigger than the titans.
Titans breath so that could affect the games environment
The titans dworf the statue you fight in the begining of God of War 2
Enemies increase to 30 or 40
Gameplay remains the same only with new weapons and characters.
They think Killzone 2 and Uncharted 2 really push the level of realism in games, but God of War 3 still needs more polish before they can say the pushed the ps3 to its limits.
The centas (boxing gloves) were inspired by the gautlin of Zues that was featured in God of War Chains of Olympus.
If you light and enemy on fire, that enemy will move around and maybe even light up some other enemies.
They increased the gore and violence
15 to 20 hours long depending on difficulty
Their is going to be a recap of the first two games for new comers, but they are not sure how they want to do this.
You can use Hermes Boots to move through walls.
Centaurs can comand grunts
They are still working on the game so not everything is final.
Some more info translated by me:
-God of War 3's battlefield is described as intense as the invasion of Normandy, between gods and titans with Kratos right in the middle.
-There are still two main weapons left to be revealed, developers say they will blow our minds.
Info from the interview with Stig:
-Stig has a plan to make new GOW players familiar with the story of the previous games, designed to make anyone catch up with the story quickly and to grab you from the start. It won't be be just a video.
-It seems they still haven't included any sex0r mini-games, it seems like Stig doesn't want to simply tack it on. Sounds to me like there won't be any.
-Some of the titans are twice the height of the Eiffel Tower. The Colossus of Rhodes from GOW2 would fit on the palm of their hands.
Pictures are mostly old stuff.
Funny stuff: they have concept art of a new golden enemy, with the caption "this could be what Zeus looks like at the end of the game!". In the same page there's a picture of the game showing they're just regular enemies.
Summary of the WatchImpress article below. They are translated by the readers. Be careful:
http://www.neogaf.com/forum/showpost.php?p=19477633&postcount=2598
you can use hermes Boots to run through walls.
http://www.neogaf.com/forum/showpost.php?p=19478620&postcount=2631
Hmm... I guess if the level itself is moving, then the concept of a wall may need to be generalized. ^_^
I like these much better:
http://www.neogaf.com/forum/showpost.php?p=19451226&postcount=2492
Source: http://game.watch.impress.co.jp/docs/news/20100125_343409.html
EDIT: I like this shot too:
http://game.watch.impress.co.jp/img/gmw/docs/343/409/gow31.jpg