[PS3] God of War III Pre-Release

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Having seen Avatar in 3D last night I'm keen for every game to have an option for 3D. Afrikan's post about an added depth of realism, and let's face it 3D does that too, prompted this.
 
Except for the last 2nd & last 3rd all have already been posted in last page.

OT- @Billy Idol you from India ?
 
I like these much better:
http://www.neogaf.com/forum/showpost.php?p=19451226&postcount=2492

gow30.jpg


Source: http://game.watch.impress.co.jp/docs/news/20100125_343409.html


EDIT: I like this shot too:
http://game.watch.impress.co.jp/img/gmw/docs/343/409/gow31.jpg
 
I would like to see it in motion [size=-2]first[/size]. ^_^

I think the monsters look fantastic... they fit right in
Shambala
too.


EDIT: Any sign of Saboteur AA ?
 
Some edges have visible aliasing (looks like 2xMSAA to me) while others look really clean. Maybe it's because of the good use of DoF or post processing. If I had to take a guess, I'd say they're direct feed.

Someone should post these in the image quality thread.
 
I have no idea. It's filed under "Screenshots" in WatchImpress but it may be Sony provided media. Prefer to wait for a video.

I like the monsters' muscle tone nonetheless.
 
Summary of the WatchImpress article below. They are translated by the readers. Be careful:
http://www.neogaf.com/forum/showpost.php?p=19477633&postcount=2598

It does guarantee it will have locked 60fps, at maximum resolution (but they don't give numbers, so ther max res in question may be only 720p). It speaks about dynamic focal blur as something new, but I guess we have seen that before.
And it kinda confirms the official box art (at least for Europe), that thankfully is the full close in Kratos eyes, but a lot darker.
It says Minotaurs and other creatures besides Harpies and Cyclops will be rideable, and confirms the olympus cast (titans mentioned are only Gaia and Perses):
Zeus, Helios, Apolo (yeah, not the same person), Hermes (you get to use his sandals to walk on walls), Poseidon, Hades e 4 more gods or demi-gods to be revealed.
... And that's about it.

It hinted that the scale of the game might be bigger than the titans.
Titans breath so that could affect the games environment
The titans dworf the statue you fight in the begining of God of War 2
Enemies increase to 30 or 40
Gameplay remains the same only with new weapons and characters.
They think Killzone 2 and Uncharted 2 really push the level of realism in games, but God of War 3 still needs more polish before they can say the pushed the ps3 to its limits.
The centas (boxing gloves) were inspired by the gautlin of Zues that was featured in God of War Chains of Olympus.
If you light and enemy on fire, that enemy will move around and maybe even light up some other enemies.
They increased the gore and violence
15 to 20 hours long depending on difficulty
Their is going to be a recap of the first two games for new comers, but they are not sure how they want to do this.
You can use Hermes Boots to move through walls.
Centaurs can comand grunts
They are still working on the game so not everything is final.


http://www.neogaf.com/forum/showpost.php?p=19478620&postcount=2631

Some more info translated by me:

-God of War 3's battlefield is described as intense as the invasion of Normandy, between gods and titans with Kratos right in the middle.

-There are still two main weapons left to be revealed, developers say they will blow our minds.

Info from the interview with Stig:

-Stig has a plan to make new GOW players familiar with the story of the previous games, designed to make anyone catch up with the story quickly and to grab you from the start. It won't be be just a video.

-It seems they still haven't included any sex0r mini-games, it seems like Stig doesn't want to simply tack it on. Sounds to me like there won't be any.

-Some of the titans are twice the height of the Eiffel Tower. The Colossus of Rhodes from GOW2 would fit on the palm of their hands.

Pictures are mostly old stuff.

Funny stuff: they have concept art of a new golden enemy, with the caption "this could be what Zeus looks like at the end of the game!". In the same page there's a picture of the game showing they're just regular enemies. :p
 
Those pictures are still from months old magazinse only in 720p res Patsu, but yeah the lighting and DOF worked magic here! Texture resolution on the grunts also seems to have first class treatment too.
Also now we can confirm the number of Olympus Gods in the game, they are: Zeus, Poseidon, Helios, Hades, Appolo, Hermes and four more unrevealed Gods. It was said each god encounter would involve a similar element Titan so I assume we have at least 8-10 Titans in the game. The play time is suggested to be 15-20 hours so nothing is compromised here.
 
Oh sweet lord Feb 11th it is then! I believe we've all endured long enough for this and SSM finally decides to stop being a nanny.
 
I just noticed the improvement in lighting from the newer build at the same location of the E3 demo.
16bimaq.jpg

The footage was from the "making of Chimera " bonus video, so one would assume it's from the new build since the lighting looks better and object motion blur was included as well.
http://www.youtube.com/watch?v=2JDX0Vh9uM4
Don't know if the link still works but watch from 7:24 - 7:28 you can see there's this sun shaft effect similar to Far cry 2 and Crysis as Kratos unblocks the sun.
 
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