arijoytunir
Regular
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Well A10 dev kit only would have been pretty terrible. I expect console to be APU only, but with meaty GPU in it.Posting entire leak:
I've only heard bits and pieces, no matter how many scotch and sodas I buy.
Certain devs working on titles not for current gen have production milestones in August. They are apparently under "enormous pressure" by internal tech teams to make sure these milestones are hit. So far, the state of the toolsets has meant delays, however, these are "coming along in leaps and bounds" and hope remains that these targets will be reached.
Performance specs are still in a state of flux although narrowing constantly. I have taken this to mean that the specifications are still being finalised, but a performance range is being targetted. 1080p60 is most definitely being pushed internally.
(*Devkit*)Specs also currently include a discrete gpu. Whether this is to bolster performance to match that from an unreleased customised AMD chipset, I don't know. I also don't know which gpu. I also do not know the performance level of the current kits, however devs working with them are extremely happy with how they are working and say that performance levels are increasing with each iteration.
Evidence of discrete PS4 GPU still remains elusive.
Is this about PS4 or Next Xbox?
Is this about PS4 or Next Xbox?
I expect leaks to really start picking up. We're talking about more and more people getting involved with each coming month. I don't think they'll really be able to keep things under wraps until E3. If not already, there will be many several-hundred person teams working on launch titles. That will be a lot of people with access to the information. Hardware production lines are going to start getting developed soon if not already. Too many people to control all the leaks. If Apple can't keep their designs secret, I don't expect MS or Sony to either.
I don't think it's outside the realm of possibilities that Microsoft gets an early version of HMC for the 720, for the same reasons I think PS4 might be able to use WideIO2, and for similar reasons that Vita got WideIO early.From what I know of HMC the first applications that it will be rolled out in are servers. I imagine MS is involved for those applications first.
I don't think it's outside the realm of possibilities that Microsoft gets an early version of HMC for the 720, for the same reasons I think PS4 might be able to use WideIO2, and for similar reasons that Vita got WideIO early.
Oh, I'm ecstatic with the performance... What were we talking about again?So devs are extremely happy about the performance ey, well are we?bkilian
I'm somewhat relieved that a discrete gpu is still present, but it would only make sense for a 8-10year life cycle.
My theory for the main memory is a 256-bit bus @ 2.4 Gbs, total BW of 76.8 GB/sec, 16 4Gb chips for 8 GB. As stacking becomes commercially viable (around 2015-16, I guess), that's reduced to 4 4-high DDR stacks of 4Gb chips on a 64-bit physical bus (logically still looks like the same 256-bit bus).
My theory is that stacking of the DDR chips will be done long term for cost savings. If MS (or Sony) go with DDR4, I think they can reduce the physical bus size over time by stacking the DDR chips.
If they go with off the self DDR4 chips, the chips are specified from 2Gb to 16Gb densities and IO from 4x to 16x.
You won't get DDR4 in a console, it won't even be cheap enough for the average PC gamer to use it let alone to put it in a console that built on a budget.
yes.. I'm stuck with ddr2 on two slots, upgrading to 4GB would be more expensive than 8GB ddr3.
the latest memory is always the cheapest except for the first few years.