itsmydamnation
Veteran
Wait...
A-10 will beat a eight core 16 threaded e7 series Xeon?
i didn't realise we are now putting $4,000 CPU's in $500 consoles........
but if your code is compiled with XOP then yes it will
Wait...
A-10 will beat a eight core 16 threaded e7 series Xeon?
i didn't realise we are now putting $4,000 CPU's in $500 consoles........
but if your code is compiled with XOP then yes it will
Hmm, so maybe it won't have an additional discrete GPU after all, did any of the more credible rumours & leaks mention one (in addition to an APU)? I seem to recall they did, but perhaps I'm mistaken.
The vg leaks article doesn't mention the CPU being an APU and the GPU in not actually specified as being discrete or integrated.
So perhaps this was the devkit with a separate GPU/CPU rather than the APU that's shipping now.
http://www.vgleaks.com/world-exclusive-ps4-in-deep-first-specs/
It's interesting as iherre/bgassassin didn't seem to think it'd be significantly weaker in terms of graphics processing than the 720 (indeed bgassasin thought it'd have the edge).
But then again, this might have been when the 720 kits had a weaker GPU (HD6670 etc) and not the HD6870/6950 in the leaked kit.
So maybe Sony have decided to cede the horsepower race to the 720 in search of a more affordable console.
But PS3 gaming at 1080p isnt what we want from next-gen...
Dos this mean the leaked parts of Durango point to a more powerful system?
I will forever remain hopefull that Sony will continue with their high-end "Ferrari" approach to gaming hardware.
When did we find out that the leaked Durango kit had Xeons?
Ah ok, but I thought DaE said it was AMD CPU in the end (though he originally thought it was Intel + Nvidia).
Regardless if it's an 8 Piledriver/steamroller cores paired with a 6870/6950 Sea Islands equivalent, with 8GBs DD3 + eDRAM, that'll walk all over a custom A10-5800K.
So I'm not sure about these new rumours as previous ones mentioned an APU+discrete GPU
http://hexus.net/gaming/news/hardwa...bis-rumoured-feature-next-gen-amd-fusion-apu/
http://au.ign.com/articles/2012/04/04/sources-detail-the-playstation-4s-processing-specs
And frankly it makes more sense than to be stuck in no-man's land between the cheaper Wii U appealing to casuals and a significantly more powerful 720 enticing the core gamers.
But maybe Sony changed their mind?
I think the potential a10 in the dev kit is only a stop gap solution that's closer to the final hardware. It's only used because its what's available now commercially.
Trinity is a 32nm product, I think the PS4 will be a 28nm product. I don't think shrinking trinity to 28nm would be as worthwhile as just going with a 28nm Kaveri derivative. The power and area savings I think are too good to pass up.
My guess (based upon the earlier rumors) is that the dev kit progression is something like this a8-3850 plus 7670 GPU to a10 derivative plus some GPU to a final silicon of a 28nm APU That has the equivalent compute power of a 3850+7670 but in one chip, about 1.2-1.5 TFlops.
I hope traditional hardware will be ,not so expensive like Cell R&DQuestion is, can Sony survive another high end console release? I personally don't think they can survive taking another massive loss like they did with PS3's hardware..
That's an assumption. We might be seeing a change in what the devkits are required to do, warranting more RAM so that the final console is 4 GBs with a 16 GB devkit. We also don't know what the devkit RAM is. "8 or 16 GBs"? Does that mean the poster doesn't know which of the two it is, or are their two flavours of devkit with differing RAMs. I'd be very hesitant to call platform RAM at this point, other than a safe 4 GBs. If the rumour is true.according to VG247, memory for the dev kit is either 8 or 16 gbs, to console translations that's 4 or 8 gbs. (either 4 of really fast memory or 8 of decently fast memory.)
Look at iPhones and pads and Galaxy S1, 2, 3, 4s to see how people are quite happy to upgrade to newer, better hardware still. Vita isn't selling not because of the hardware but because of the change in market. That change isn't applicable to the home console space, unless maybe people want to spend less on a console to save more for their mobile devices, so a top-end console should still have the appeal to the core gamer as its always had.Cos the Vita is just flying off the shelves isn´t.
PS3's loss was exceptional. PS2 was a costly box and Sony did very well out of it. Sony aren't going to go as lossy as PS3. Of courser, 'high end' is poorly defined. A high end console compared to its rivals, if they aim lower, might just be a middling spec PC. The consoles aren't going to be competitive with a high end PC any more,.Question is, can Sony survive another high end console release? I personally don't think they can survive taking another massive loss like they did with PS3's hardware..
PS3's loss was exceptional. PS2 was a costly box and Sony did very well out of it. Sony aren't going to go as lossy as PS3. Of courser, 'high end' is poorly defined. A high end console compared to its rivals, if they aim lower, might just be a middling spec PC. The consoles aren't going to be competitive with a high end PC any more,.
.
384 shaders, + discrete also just doesnt make sense. why not just have a single better gpu?
so jaguar cores, if they are indeed going to be x86 at all, and something like 2x 7660d.
makes sense, sorta, if youre convinced its going to be an apu.