Crysis/2/3 is more dynamic yet still looks much better than Rage imo. That settles the debate for me.
Yeah, with a third of the frame rate it should look better (at least when you are not moving around).
Crysis/2/3 is more dynamic yet still looks much better than Rage imo. That settles the debate for me.
Doesn't mean much for the dicussion. Even if 72% of IGN poll responders want much better graphics (which may be satisfied with lower-than-bleeding-edge GPUs depending on their expectations), the console companies might be courting a broader userbase. eg. I'm sure a similar poll of GC owners would have shown a request for much better visuals from Wii, yet by ignoring them Nintendo created a very profitable box. Likewise, MS and Sony could ignore the existing consumer base requests and go with something else. There are...120 millionish HD gamers in the world. There are the best part of a billion or two non-HD gamers available to sell a product to. If you could invent the box that would appeal to those other customers even at the risj of alienating the existing gamers, wouldn't you go with it?So IGN ran a poll, PS4/XBox 720/Wii U posted on GAF, thought it was interesting. Mainly to the point how high graphics are on the desired list.
I disagree it's not a matter of casual vs hardcore, it's really about what is a major jump forward.Doesn't mean much for the dicussion. Even if 72% of IGN poll responders want much better graphics (which may be satisfied with lower-than-bleeding-edge GPUs depending on their expectations), the console companies might be courting a broader userbase. eg. I'm sure a similar poll of GC owners would have shown a request for much better visuals from Wii, yet by ignoring them Nintendo created a very profitable box. Likewise, MS and Sony could ignore the existing consumer base requests and go with something else. There are...120 millionish HD gamers in the world. There are the best part of a billion or two non-HD gamers available to sell a product to. If you could invent the box that would appeal to those other customers even at the risj of alienating the existing gamers, wouldn't you go with it?
That's much more of a business decision. Suffice to say for this thread, what the consumers are asking for, or even the developers, doesn't give a huge insight into what the next-gen hardware configurations will be.
... yet by ignoring them Nintendo created a very profitable box...
I never said it was. Only that the console companies' targets don't have to be just the wishes of the current fanbase. Hence this poll doesn't help us identify what the next-gen console hardware will be.I disagree it's not a matter of casual vs hardcore, it's really about what is a major jump forward.
That's immaterial. If asked, the GC gamers would have wanted better graphics. We could have had a prediction thread for this gen, and posted poll results showing 99% of GC owners want much improved graphics, and that'd have shed no light whatsoever on what Nintendo were putting in the box. Anyone pointing to such a poll and saying, "well, I reckon Nintendo will go with something at least R420 based," would have been completely wrong. The consumers polled (if they had been) didn't really get what they askled for, but Nintendo were right to ignore them.On the back of a revolutionary interface design ...
Oops I miss your point. Agreed SirI never said it was. Only that the console companies' targets don't have to be just the wishes of the current fanbase. Hence this poll doesn't help us identify what the next-gen console hardware will be.
To play devil's advocate for moment, maybe Unreal doesn't matter so much on the PS3 because the PS3 doesn't matter so much in the market place. If so, it wouldn't exactly be something to celebrate. If the PS3 hadn't been a relatively colossal failure in the market place (1st and 150+ million sales to 3rd and 60+ million sales in a single generation [and colossal, mind-boggling losses to boot]) perhaps that situation would be different.
It doesn't actually matter what your first parties want in terms of hardware - they'll break their backs fine tuning their art and engines for the hardware whatever you put in there. And fanboys will declare it the Best Looking Software Of All Time even if it looks like a dog's arse. It's the crucial multiplatform stuff that really matters - if anything at all still does beyond interfaces and locking people into services and subscriptions and DRM based "ownership" of stuff. (Humbug!).
If Sony let Epic (and other third party devs) influence their choice of hardware it might not be such a bad thing, IMO.
Middleware will be even more imporant in the future, as technology gets more and more sophisticated all the time. Not all studios can afford to reinvent the wheel. Cross platform games also will be more important, as game development cost is rising all the time, and you need huge amount of customers to cover up the development costs.
Unreal Engine is the most important cross platform gaming middleware. If it runs better on the other console than the other, of course it's going to matter for the developers and the customers.
This is the silliest thing I've read all day on this forum. To say that PS3 doesn't matter in the marketplace to Epic and UE3 is just plain ignorant fanboyish drivel. You're talking about a console that commands effectively half the total HD console installed base (which is half the number of devices that would place games built with Epic's engine), and a console that until very recently has consistently outsold the 360 globally since it's launch, with a significant price disadvantage.
May 9, 2012 -- The Hybrid Memory Cube Consortium (HMCC), led by Micron Technology, Inc. (Nasdaq:MU), and Samsung Electronics Co., Ltd., today announced that Microsoft Corp. has joined the consortium.
You seem to have had a couple of comprehension-fail issues here, and then gotten angry.
There is an important and clear distinction between "doesn't matter so much" and "doesn't matter" but you've turned the former into the latter, to the benefit of neither of us. You also don't seem to know what a "devils advocate is".
The conversation was about how much Unreal mattered on the PS3, nothing else. The PS3 doesn't actually control half of the "HD" market in the areas where Unreal games are so important, and naming only the "HD" market for some seemingly arbitrary reason eliminates the (very important) PC from the core gamer and "Unreal" markets. The PS3 actually accounts for much less than half of the market for Unreal games. If the PS3 had sold better in the US and Europe, more "Unreal" games would be sold on the PS3 and it would have "mattered more" - which was the possibility being offered in response to Mr Fox's comments about Unreal "not seeming very important on the PS3" (to paraphrase).
http://www.koreanewswire.co.kr/newsRead.php?no=622880&ected=
Maybe of interest to you guys, sorry if old, don´t know if it means anything for the Xbox 720, but still interesting that Microsoft joins a team so close to the metal.
A nice set of questions answered about AMD's HSA architecture and plans: http://www.anandtech.com/show/5847/...geneous-and-gpu-compute-with-amds-manju-hegde
You seem to have had a couple of comprehension-fail issues here, and then gotten angry.