Carmack seems to have lost the plot, in more ways than one. I had high hopes for Doom 4 visuals being the pinnacle of this gen...then I saw the leaked screens
If you look at Carmack interviews he barely even cares about graphics anymore for some years...not coincidentally Id games are doing worse and worse.
I am pretty underwhelmed by the UE4 screens. OTOH it was a team of 14 people in 3 months so....and maybe it looks much better in motion.
Yeah very very very slow memory
These are the best selling games on PS3:
http://www.vgchartz.com/gamedb/?name=&publisher=&platform=PS3&genre=&minSales=0&results=200
This is the list of UE3 based games:
http://en.wikipedia.org/wiki/List_of_Unreal_Engine_games#Unreal_Engine_3
Doesn't seem very important on PS3, no exclusives at all, no AAA system sellers, in fact very few sold much on PS3. But it's very important on PC and X360 though... if PS4 really have an X86 CPU that should make Epic happy, but I still don't see Sony doing anything for Epic without at least an exclusive or something big in return. They have many important studios to please...
These are the best selling games on PS3:
http://www.vgchartz.com/gamedb/?name=&publisher=&platform=PS3&genre=&minSales=0&results=200
This is the list of UE3 based games:
http://en.wikipedia.org/wiki/List_of_Unreal_Engine_games#Unreal_Engine_3
Doesn't seem very important on PS3, no exclusives at all, no AAA system sellers, in fact very few sold much on PS3. But it's very important on PC and X360 though... if PS4 really have an X86 CPU that should make Epic happy, but I still don't see Sony doing anything for Epic without at least an exclusive or something big in return. They have many important studios to please...
Your argument is a slippery slope: Try shipping a console which has no exclusive games, just some ports from other consoles, it'd be even worse. None of those extremes are going to happen. The multi-platform games and lower sellers and shovelware will exist no matter what the hardware is. They don't impact hardware sales balance because they're everywhere, they appear wherever there's some quick money to be made with a port, unless the hardware difference is unmanageable.Try shipping a console with just the exclusives and best sellers.
Dreamcast went far.
Your argument is a slippery slope: Try shipping a console which has no exclusive games, just some ports from other consoles, it'd be even worse. None of those extremes are going to happen. The multi-platform games and lower sellers and shovelware will exist no matter what the hardware is. They don't impact hardware sales balance because they're everywhere, they appear wherever there's some quick money to be made with a port, unless the hardware difference is unmanageable.
Even then, look at the Wii. Most successful console of this generation. So underpowered that it couldn't have any ports worth talking about. I don't think Nintendo cared about any third party studios when they designed their console.
I don't think Nintendo cared about any third party studios when they designed their console.
Try shipping a console with just the exclusives and best sellers.
Dreamcast went far.
These are the best selling games on PS3:
http://www.vgchartz.com/gamedb/?name=&publisher=&platform=PS3&genre=&minSales=0&results=200
This is the list of UE3 based games:
http://en.wikipedia.org/wiki/List_of_Unreal_Engine_games#Unreal_Engine_3
Doesn't seem very important on PS3, no exclusives at all, no AAA system sellers, in fact very few sold much on PS3. But it's very important on PC and X360 though... if PS4 really have an X86 CPU that should make Epic happy, but I still don't see Sony doing anything for Epic without at least an exclusive or something big in return. They have many important studios to please...
On very low power devices, yes. The next xbox and ps won't be.
Besides, who doesn't want more power?
Exactly, which is why 4+GB of slow memory doesn't make sense.
Yeah, that's not what I'm saying.
Perhaps I should have said instead that there are already video cards on the market with 2GB of on board fast memory at moderate prices. A console coming out at the end of next year really has to have more whole-system memory than that if it's meant to last a decade.
Better?
Exactly, which is why 4+GB of slow memory doesn't make sense.
What about the higher power version of WideIO?those are 256bit boards, which is thought as being a lot on a console.
if we want a lot of fast memory we will have to go through that cost.