Predict: The Next Generation Console Tech

Discussion in 'Console Technology' started by Acert93, Jun 12, 2006.

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  1. bgassassin

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    Honestly I would rather see that kind of info come from someone like Mittring. But it's like they pointed out "Samaritan doesn’t include artificial intelligence and other overheads of an actual, on-market game". Don't get me wrong. I think next gen consoles will have very nice looking games, but I see it achieved more from developer creativity than console hardware power.
     
  2. TheChefO

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    Those two go hand in hand. Without better hardware, there's only so much creatively one can do and at this point, I think devs have got all they can from this gen. Going into nextgen with roughly the same spec will lead to ... lack of creativity.

    ____________

    Interesting coincidence with the Pitcairn info finally in the wild we see a competent chip weighing in at 212mm2, 100-130w, and 2.8b transistors ... Where did I hear that number before? :razz:

    http://forum.beyond3d.com/showpost.php?p=1599737&postcount=8292

    I just hope someone sacks up and produces a decent console. Sony, MS, Nintendo, whoever.
     
  3. babybumb

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    I think there is no chance in hell of Epic investing tons of money to develop fancy new tech for UE4 if the specs of Sony/MS consoles were a not up to the task..

    If they dont have devkits they know the ballpark
     
  4. Squilliam

    Squilliam Beyond3d isn't defined yet
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    An AMD 78xx derivative GPU would likely be an excellent choice for a higher power console releasing in 2013. All they'd have to do would be likely cut the bus down to 128/192 bits to allow for future shrinking and reduce the number of memory chips required and they're good to go. 4-6 4Gb RAM chips ought to give them a very strong 2-3GB of system RAM which ought to be good enough for a next generation console. They could push it to 8-12 chips if they were to go with a clamshell design and that'd give them an obvious cost saving when 8Gb chips are released as well as double the potential memory on the same bus size.
     
  5. TheChefO

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    Eh ... agree and disagree.

    Just because Sony/MS/Nintendo may not be pushing high spec doesn't mean there aren't others that may be.

    We've heard rumblings of a Valve console, and Apple console (I know), and frankly, there are likely to be quite a few gamers such as myself that say: "if all your offering is a <125mm2 GPU in your nextgen box, then I'm going to PC gaming".

    So even though UE4 might be gimped in hardware from MS/Sony/N, that doesn't mean they won't be demoing the top end on PC's and aiming for PC customers ... or using the Corvette (BF3) model of show and hype the uber experience, and sell the gimped one.
     
  6. TheChefO

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    Either that or go with XDR2 ...
     
  7. Squilliam

    Squilliam Beyond3d isn't defined yet
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    XDR2 doesn't actually exist anywhere but in peoples imaginations... There aren't even samples of it as far as I am aware. If anything it'll be some kind of DDR or GDDR variant in the next generation consoles due to economies of scale and if they can take advantage of chip stacking I doubt that'd apply to XDR2 nearly to the same extent that it'd apply to say DDR4 for instance.
     
  8. AlNets

    AlNets ¯\_(ツ)_/¯
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    It is pretty odd there are no plans mentioned yet for a GDDR derivative of DDR4 (16-bit prefetch). Not even a hint. Maybe they're running into a lot of problems.
     
  9. Acert93

    Acert93 Artist formerly known as Acert93
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    Could it just be graphics companies are reserved to the fate of stacked memory and interposers? Seeing as AMD had some sort of sample they showed SA in late 2011 indicates they are seriously looking at addressing memory issues outside of the traditional format.
     
  10. RudeCurve

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    CPU says hello...
     
  11. TheD

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    :roll:

    You are the one that does not understand.
    The simple fact is that the AMD GPU performance is not being held back anymore by the PC compared to nvidia's GPUs!

    Internally AMD GPUs can not make use of the high peak floating point speed due to a number of factors, Nvidias GPUs on the on the other hand have a lower peak but the sustained performance is better.

    If AMD could have pushed the floating point performance up without killing other things performance, they would have!

    To think that AMDs GPUs have a huge increase in FP power just waiting to be unlocked by use in a console is naive.
     
    #10291 TheD, Mar 6, 2012
    Last edited by a moderator: Mar 6, 2012
  12. bgassassin

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    I agree. To reach "that level" though I expect developer "tricks" to fill the void that the power can't cover on it's own.

    I had a small brain fart. :wink:

    Anyway just like I said I'd need to see 1080p Samaritan one AMD GPU to believe it, I'd apply the same to needing to see Epic get that down to one 580 before I believe they could do it. And as I said almost a year later and that hasn't happened.
     
  13. Acert93

    Acert93 Artist formerly known as Acert93
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    Workload conditions (compute versus rendering) have a lot to say about this. The needs for many compute problems are quite different from a raster problem. A VLIW4 design at say 28nm 200mm^2 versus a GCN/Fermi on the same process size would see quite different performance (the former probably being better for most games up to this point as it has a high overlap for utilization, the later better for future work where compute becomes an important aspect and where previous GPU designs were not robust enough to maintain performance in these specialized programs).
     
  14. Jedi2016

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    Hehe.. good point.
     
  15. TheWretched

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    Bitcoin mining is a nice "comparison" between the flops of Nvidia and AMD... at least it was, half a year ago, as I am not sure of todays numbers. Back then, even the highest end NVidia GPUs couldn't hold a candle against my meager 5650 in my laptop. Though, the calculations needed for Bitcoin mining probably do favor AMD to a large margin, hence they are much faster.

    Does this translate to better gaming performance? Hell no, but neither is a motorcycle a good choice for a Stock Car Race...
     
  16. Dr Evil

    Dr Evil Anas platyrhynchos
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    Was that due to speed or performance/watt/$?
     
  17. hoho

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    And what about folding@home? IIRC NV was miles ahead of AMD there :)
     
  18. Prophecy2k

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    What? Didn't you get the memo? Next-gen GPUs can do GPGPU mang! No need for a CPU ;-)

    Of course i'm being facetous :twisted:
     
  19. Prophecy2k

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    This is what i've been papping on about for eons!

    It'd cover all the traditional and motion control bases and would basically enable more inventive gameplay out of the box simply by being included in with every console.

    Sony... MS... make it so number one!

    :Jean-Lucpickardface:
     
  20. itsmydamnation

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    last time i checked ( quite a while ago) that was no one but F@H's fault
     
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