Someone has to make sure the box keeps running ... which means doing some minimum of QA for driver updates for instance. It is possible to allow manufacturers lee way in creating boxes to spec, but only if they help carry the increased burden of QA (this doesn't mean they have to do it, but they do have to pay for it).
To act like a console it has to be idiot proof, idiots can't be relied upon to handle hardware and OS configuration.
Why would Valve have to release it? They could easily release say 1-3 difference specification levels and then let people remember what number they have but let any manufacturer make them so long as they install the required software.
Say for instance:
Steam level 1
Steam level 2
Steam level 3
and so on as new levels are added. Then all someone has to do is look at the game description, or perhaps even have it autodetected for them to apply configuration settings.
Say on the spec : requires Steam level 2 to run whilst the developer recomends Steam level 4 for optimal play. It could also warn people if they were at or below the level recomended.
That would make a whole lot more sense than Valve releasing a box. It would also fundamentally solve one of the bigger problems with PC gaming outside of a browser and that is figuring out if the games will run!
"Steam/Valve Certified"
It would be cool to see Valve get behind backing a specific Linux build that Steam and their games could be tailored to run on if they were willing to go fully OpenGL. I would still treat the "Valve Box" as a normal computer, but if games were purely direct download only off of Steam, the system could give warnings or info on how specific games run on the specific hardware for particular "Valve Box" system. Valve would really have to go through alot of trouble to pry MS into making a very stripped down version of Windows for a competitor, though I see such a system as doing well for system builders who really want a very basic Win7 OS that really cuts out all the crap.
Considering Activision has titles on Steam, I would think Valve is very qualified.
Valve may be qualified, but they dont have close to the clout or popularity Activision does with just those two franchises.
It would be just as bad a move to partner with them as it was to partner with Apple. Neither of them is interested in a long term partnership. Their strength is PC gaming ... if they let it die they die with it.It would be very interesting if Valve decided to come out with a "console" of sorts. I really doubt it would happen. More than likely I'd see them partner with Sony next gen to partner in delivering the online service. Not sure if Sony would want to give away some of their control of the ecosystem.
I was looking at computers today at Fry's and Best Buy and couldn't help but think that a very large computer company like HP would make a good partner for Valve. HP could sell some more graphics cards, Valve could get some more face time in stores themselves. Even the slimline HPs (assuming they have powerful enough PSUs) could make very good, non-monstrous gaming and media machines for those who really don't understand how to build gaming computers. You can get them with an Athlon II x4, 4 GB DDR3, 500 GB+ HDD, even B/G/N Wifi for $550. HP could probably get special bulk pricing on higher end low profile video cards if Valve is involved. $650 for the previously stated specs with a Palit low profile GTS 450 included would be a pretty good deal. Just plug it into an HDTV. Steam is pre-installed and can have a little Valve + Steam sticker on the case. Customers may ask what Valve/Steam is, rep can tell them. If he isn't a complete idiot he can let them know that the graphics in the machine are beneficial for more than games. Problem is they hardly understand in the first place
All this talk though makes me want to buy one of those slimcase HPs or Acers, plug in a decent low profile graphics card, and paint the damn thing orange. Honestly I just want one of those pretty cases, and just put in whatever I want from there, but most slim mATX cases are pretty ugly and bigger.
Activision has to stay friendly with Microsoft ... so it would never push the PC like that.
"We've heard that 60 per cent of [Microsoft's] subscribers are principally on Live because of Call of Duty," says Mr Kotick. "We don't really participate financially in that income stream. We would really like to be able to provide much more value to those millions of players playing on Live, but it's not our network."
Warcraft, which is played on PC rather than PlayStation 3 or Xbox 360 consoles, charges a subscription and is backed by a vast technical and customer-support infrastructure, which could easily be redirected to the Call of Duty world.
Mr Kotick sees an opportunity to break the consoles' "walled gardens with new gamer-friendly PCs, designed to be plugged into the television. PCs have long been used for online play, but PC gaming remains niche when the games industry needs to widen its appeal.
"We have always been platform agnostic," says Mr Kotick. "[Consoles] do a very good job of supporting the gamer. If we are going to broaden our audiences, we are going to need to have other devices."
Activision will "very aggressively" support efforts by Dell and HP to connect PCs to TVs.