silhouette
Regular
Let's look back for a little history lesson:
1- When 360 is released at 300/400$ price-points, the most expensive console was 150$. Currently, 360 is 200/300$ price point and PS3 is 300/400$. Unless the price points of both consoles drops down to 150/200$ price point, there is almost no point to release a console at 400$ price point. I believe we are at least 2 years away from this. (2011 time-frame)
2- Technologically, 360 (and later PS3) is tech-wise a lot more ahead of their previous counterparts (even a full floating-point pixel pipeline makes a big difference between original xbox and 360, let alone being able to render 720p and AA at respectible speeds). If they release a console this/next year, I am not sure if there would be an extremely big difference compared to before. Even after 3/4 years, still PS3/360 can hold up with many PC titles (even the ones that are coming next year like Rage, Crysis 2, Alan wake, God of War3, etc.), and I still believe that there are room left on both 360 and PS3 for more time to come. The only limiting factor I see for 360 is the DVD drive (in terms of space), but that can be circumvented by multi-disk hard-disk installs (annoying arcade users).. So, I believe again, 2011 is a good time when DX11 picks up more and bigger texture memory makes more difference than now
3- Fragmenting the user base... That's exactly very good reason not to move on quickly...
I still think 2011 will be the earliest and 2012 will be the most likely time frame.
1- When 360 is released at 300/400$ price-points, the most expensive console was 150$. Currently, 360 is 200/300$ price point and PS3 is 300/400$. Unless the price points of both consoles drops down to 150/200$ price point, there is almost no point to release a console at 400$ price point. I believe we are at least 2 years away from this. (2011 time-frame)
2- Technologically, 360 (and later PS3) is tech-wise a lot more ahead of their previous counterparts (even a full floating-point pixel pipeline makes a big difference between original xbox and 360, let alone being able to render 720p and AA at respectible speeds). If they release a console this/next year, I am not sure if there would be an extremely big difference compared to before. Even after 3/4 years, still PS3/360 can hold up with many PC titles (even the ones that are coming next year like Rage, Crysis 2, Alan wake, God of War3, etc.), and I still believe that there are room left on both 360 and PS3 for more time to come. The only limiting factor I see for 360 is the DVD drive (in terms of space), but that can be circumvented by multi-disk hard-disk installs (annoying arcade users).. So, I believe again, 2011 is a good time when DX11 picks up more and bigger texture memory makes more difference than now
3- Fragmenting the user base... That's exactly very good reason not to move on quickly...
I still think 2011 will be the earliest and 2012 will be the most likely time frame.