I have to agree with Zurich.
If you are examining the splinter in the Xbox's eye then for a second examine the plank in the PS2's eye.
A great deal of the PS2's new titles have monsterous slowdowns.
Chaos Legion will churn at 30 or sub 30 in numerous locations especially with a constant amount texture particles as on screen.
Don't even get me started on silent hill 3. You exist in a world of darkness and fog (but Legion they are there for artistic value ). Finding nasty slowdowns consistantly in any well lit area isn't a problem; take a minute to notice there are never many enemies composed of many polygons in well lit rooms either.
Star Ocean 3's worst enemy is volumetric effects. Otherwise the game is pretty rock solid.
If you are examining the splinter in the Xbox's eye then for a second examine the plank in the PS2's eye.
A great deal of the PS2's new titles have monsterous slowdowns.
Chaos Legion will churn at 30 or sub 30 in numerous locations especially with a constant amount texture particles as on screen.
Don't even get me started on silent hill 3. You exist in a world of darkness and fog (but Legion they are there for artistic value ). Finding nasty slowdowns consistantly in any well lit area isn't a problem; take a minute to notice there are never many enemies composed of many polygons in well lit rooms either.
Star Ocean 3's worst enemy is volumetric effects. Otherwise the game is pretty rock solid.