Old Discussion Thread for all 3 motion controllers

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Develop article on PS Move:
http://www.develop-online.net/features/882/The-Motion-Picture
(Finally moved beyond "precision" talk)

From a game design perspective, what opportunities has working Move provided to open up the game or genre you’re working with?

Torrens: Really the Move controller lets us interact in loads of different new ways.
[blah... read for yourself ^_^]

EyePet still doesn't seem to have the make-your-own-tank battle game. :(

Wong: With a game like EyePet, Move helped us, in that we wanted to use live video feed in the game to make it feel like EyePet is actually in your living room. The controller in the player’s hands becomes things in the game like a shower, shampoo [bottle] or toy, so that the player can really feel like they really do interact with the pet. Move lets the player feel like everything is actually in their hands. It makes things more realistic and believable.

Showering pet and remote control (obscene) user-created vehicle aimlessly is not fun enough. :( :(
 
Seems like a lot to get started after buying a PS3 if you want to play the casual Wii rips in HD with friends. Or a pair of Moves along with a couple nunchuk/DS3s if you want multiplayer for core games.
 
This announcement comes 5 years & 1 day after Xbox 360 was premiered on MTV. The next generation officially starts now. :rolleyes: :LOL:

Cirque du Soleil is an interesting, yet obvious choice. If anybody can show how the body can be used as an instrument, it would be them.

Tommy McClain
 

Holy fucking shit!!

Thats one grand marketing move!

The Cirque Du Soleil??? Thats the best freaking circus in the entire world!! Their performances are outstanding! Their creativity unmatched. I am really curious to see this.

Wow........wow!

MS really puts some serious money externally to make Natal successful. Thats where I find Sony hard to compete regardless of product quality.
 
As it become more apparent that MS is going to be focusing on full-body games, the problem of living room space becomes more and more real.
 
That's intriguing, and confusing. Those performers have body skills the rest of us don't have, which means they have very little relevance in a Natal game. I suppose this could show perfect body tracking, that if Natal can correctly map the skeleton to a contortionist, and can easily do you or me!

I really don't know what to expect. It'll be entertaining anyway. :D
 
That's intriguing, and confusing. Those performers have body skills the rest of us don't have, which means they have very little relevance in a Natal game. I suppose this could show perfect body tracking, that if Natal can correctly map the skeleton to a contortionist, and can easily do you or me!

I really don't know what to expect. It'll be entertaining anyway. :D

From what we've seen of Natal so far, and how poorly it seems to be doing in tracking full body motion perfectly, i'm thinking that it might have somewhat a "little" trouble trying to do that for a contortionist.

:D:LOL:
 
That's intriguing, and confusing. Those performers have body skills the rest of us don't have, which means they have very little relevance in a Natal game. I suppose this could show perfect body tracking, that if Natal can correctly map the skeleton to a contortionist, and can easily do you or me!

I really don't know what to expect. It'll be entertaining anyway. :D
Um.. how far can the Natal track a person.
I mean, a Circus arena, performers and a Natal camera...
I don't think Natal will actually be in operation for the show, but it'll be one of those that give an impression, a feeling, an artistic expression of the Natal experience.
Well, if there's a mime on stage... ;)
 
Um.. how far can the Natal track a person.
I mean, a Circus arena, performers and a Natal camera...
I don't think Natal will actually be in operation for the show...
I know nothing more about it than that picture. I assumed they were getting performers in front of Natal. Otherwise...what's the pont? "Here's some performers, and here's a CE product, and the two are unrelated but we thought we'd put them together for the fun of it." :???:
 
sorry if it's old news...September for Move?
That'd be plenty of time to gain momentum prior to Christmas. Not sure how that'd fit with LBP2, and adding Move to LBP. I expect a patch to add Move to LBP for free with some Move levels and tools, and LBP 2 some time later.
 
Current date for LBP2 is 29th October - the anniversary of LBP...busy end of year - what with GT5 too (rumored to use head tracking!)
 
Cirque Du Soleil fits the theme and provides high entertainment value. I'm guessing they will show much more than body skeleton tracking. Their original announcement has speech recognition and image recognition elements anyway. Using hand gestures a la Minority Report style should be possible.

When it comes to tracking (extreme) human performances like Cirque Du Soleil, I did wonder if the motion controllers are able to keep up with Jackie Chan's or Jet Li's nunchucks and long poles strokes.

EDIT: I was told by a friend that we can do precise remote surgery with motion control devices today too (when it's too expensive or time consuming to fly the specialist out).

The Cirque Du Soleil crew should be able to demonstrate Natal's 3D body tracking with "impossible" body postures. Come to think of it, they may be able to do a show getting people to perform or express themselves via the Natal Avatars. So the lag doesn't really matter since the performers would have choreographed their way out of it.
 
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