I have heard good things about High Velocity Bowling from several people, but they never explain why. What's special about it ?
The Brunswick video could have shown us different in-game bowling moves and compare it with real bowling.
EDIT: I think Sony may have gotten things backwards a little. At this "early" stage (defining new experience/platform), they should focus on new concepts instead of optimization of existing known gameplay (e.g., refine bowling and table tennis games with more precision). The optimization can always come later. People can't tell the difference by reading articles and watching promo videos.
As a result, Sony needs to rely on individual's hands-on to sell Move (Too slow !). OTOH, we can usually identify a new game mechanics with a quick glance. It helps to generate excitement too. ^_^
Hopefully, they have something special up their sleeves. "New" games can require precision too.
The Brunswick video could have shown us different in-game bowling moves and compare it with real bowling.
EDIT: I think Sony may have gotten things backwards a little. At this "early" stage (defining new experience/platform), they should focus on new concepts instead of optimization of existing known gameplay (e.g., refine bowling and table tennis games with more precision). The optimization can always come later. People can't tell the difference by reading articles and watching promo videos.
As a result, Sony needs to rely on individual's hands-on to sell Move (Too slow !). OTOH, we can usually identify a new game mechanics with a quick glance. It helps to generate excitement too. ^_^
Hopefully, they have something special up their sleeves. "New" games can require precision too.