Official GT5 discussion thread

Is it just me or Toyobaru miss an awesome chance with the production version of the ft 86? Final production version is not a looker compared to the prototypes.
 
http://www.gtplanet.net/gran-turismo-5s-data-logger-soon-available-to-consumers/

After more than a year without any mention of Gran Turismo 5‘s real-world visualization capabilities, the novel feature has suddenly returned to the spotlight with the debut of the Scion FR-S/Toyota 86.

The feature was recently shown off using the new car in a video from Japan, though there was still nothing to suggest it was anything more than a technology concept.

Apparently, however, that’s not the case, as U.S. GT producer Taku Imasaki reveals the feature will be “soon be available to consumers”. Mr. Imasaki also discusses the potential of digitized “celebrity laps”, which the feature will enable.

...

(Videos in the link)
 
http://blog.us.playstation.com/2011/12/14/gran-turismo-5-new-dlc-and-update-2-02-coming-next-week/

Users can now change wheels on Standard cars
The settings sheets will include a new ‘copy’ feature
In GT Auto, players will be able to see how the oil changes, aerodynamic parts, engine overhauls, and racing modifications will affect performance points and engine power, before and after their application
Free coupons have been added that allow you to wash cars, change oil, overhaul your engine, or refresh the car body in GT Auto (10 coupons will be distributed for free to each of those who have downloaded the 2.02 update)
Pressing the Square button in the car coupon selection screen of the Car Delivery will now allow you to exchange all car coupons at once, rather than doing one at a time
In screens where the [Garage] and [Driver List] buttons are displayed in the A/B Spec events, Special Events, and Seasonal Events, pressing the Square button will now show the [Garage], and pressing the Triangle button will bring up the drivers list
In My Lounge, the room settings will feature a new ‘Max. number of participants’ setting
In the event selection screen of seasonal events, there are now ☆(star) marks that show the number of Gold Trophies attained in each event
Improved racing sound effects
Elements of the steering assist controls (used when using certain controllers on Racing Karts) have been tweaked
 
What happened to the Data Logger ? A Sony manager said they want to make it available to the end users.

Are they going to port it to Vita so that we can gather our real life driving stats ? 8^P


EDIT: I was hoping for the 2013 GTR. The 2012 one was bested by the 2013 GTR (0-60mph in 2.7 seconds).
 
What a super little update! Lots of additional changes including improved chase cam and the ability to turn off individual hud elements. Bloom back in, improved race FX are really nice! Still exploring! And apparently theres new replay camera angles @ The Ring and replay SFX are really nice, not tried the last 2 yet though.

"My testing shows how major sound improvement is done on proper coding of surround effects.

MR and RR sound finally comes from behind only while you can clearly dustinguish the sound-side of each tire while squeal.

Also, the cockpit sounds are much more closer to bumper sounds.

But forcing ABS off in Private longes is the best option so far :"



"Tyre wear in now insane.

After 7 laps my softs were totally burnt out..."


"Best stealth addition ever: standard GT-R pace car now has working blinking lights LOL!"


"The replay cameras for the Nurburgrong are new. They really show the elevation changes and bumpiness of the track."


"OH MY GOSH!!!!!!! On nurbrubring, that one long stretch before you get to the finish you can clearly hear the wind blow against the car....switch to bumper view, it gets louder and is more in your face!!! I'm pretty sure Before you couldn't hear anything here apart from car sounds. Also, the visuals seem more "clean" to me for lack of a better word! So glad I never traded in this game. haven't bought dlc but its been total worth every penny! Outstanding support pd, amazing job."
 
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[Major Changes and New Features]
- Introducing the new Car Pack 2 DLC
This new Car Pack 2 DLC adds a numer of new cars to Gran Turismo 5, and will be made available in the PlayStation®Store from December 21st, 2011. The price of the DLC is £3.19.
This pack adds 4 new cars including the new and improved 2012 R35 GT-R, Mini MINI COOPER S, Volkswagen Golf VI R, and the Volkswagen Scirocco R.

- Wheels can now be changed on Standard cars
Continuing the improvement of standard cars since the addition of simplified interior views in the 2.00 update, wheels of standard cars can now be changed.
Select the desired wheels for your car in GT Auto, to make your car lighter and improve the styling.

- Downloadable contents can now be used by multiple users with the Family Upgrade
This Family Upgrade will allow the the Course Pack and Racing Car Pack (including those purchased as a part of the Complete Pack) DLC's released in October 2011 to be used by all acounts on the same PS3™ system. (Planned Release Date: December 21, 2011)
There are important points to note in this upgrade, so please make sure to read the FAQ below:
- FAQ for Family Upgrade

- The cars purchased in the DLC will now appear in the Car Dealerships.
The cars purchased in the DLC will now appear in the Car Dealerships.
Once you have purchased the Car Pack DLC's, you can purchase additional DLC cars in-game using game credits.

- A copy feature has been added to the setting sheets
A copy button has been added to the lower left of the settings screen. A settings sheet saved in either A/B/C can now be copied to A, B or C.
Please use this feature when you wish to slightly modify settings you have already made.

[Gifts]
- Toyota 86 GT 12 - a gift for all
We will be giving out the Toyota 86 GT '12 as a holiday season gift to all players that have installed the 2.02 update.

- Free tickets for GT Auto
Free tickets have been added that allow you to wash cars, change oil, overhaul your engine, or refresh the car body in GT Auto.
10 coupons will be distributed for free to each of those who have downloaded the 2.02 update.

- A gift to those purchasing the DLC's
We will be giving out an additional car; the Gran Turismo Racing Kart 125 SPL. and five New Car Refresh cards to customers purchasing any of the DLC packs released in October 2011.
The New Car Refresh can be used from the Special Tickets option in the items list, and will return a car to a brand new condition (to a condition even before breaking in the car's engine). Equipped parts and current paint on the car will not be affected by this ticket.
* This gift will be available by purchasing Course Pack, Racing Car Pack, Racing Gear Pack, Paint Pack and Complete Pack.
* This gift will only be made available once per account.

[Other Improvements]
- Pressing the □ button in the car ticket selection screen of the Car Delivery, will now allow you to exchange all car tickets at once. (The limit of the number of tickets you can receive all at once is 100.)
- Tyre wear speed adjustment
- In GT Auto you can now see how the oil changes, aerodynamic parts, engine overhauls, and racing modifications will affect performance points and engine power, before and after their application.
- In screens where the [Garage] and [Driver List] buttons are displayed in the A/B Spec events, Special Events, and Seasonal Events, pressing the □ button will now show the [Garage], and pressing the △ button will show the drivers list.
- An option has now been added for 'Max. number of participants - this is featured in the room settings of My Lounge.
- Added ☆ marks which show the number of Gold Trophies attained in each event, in the event selection screen of seasonal events.
- Racing sound effect adjustment
- Elements of the steering assist controls (used when using certain controllers on Racing Karts) has been adjusted. this applies to steering wheels with a 200 degree turning radius including the GT Force®、Driving Force™、GT Force®RX、Driving Force Wireless™ steering wheel controllers. The [Steering Type] (Amateur/Professional) settings in the Game Options will be ignored, and the controller's steering angle will now directly affect the tyre turning angle of the car.

[Correction of Known Issues]
- An issue has been corrected where you would overrun without resetting if the pit lane is entered at low speed on some tracks.
- Corrected an issue with performance point calculations for the Red Bull X2010 and the X2011.
- Corrected an issue where the rear wing/aerodynamic settings was being reset when switching between setting sheets.
- An issue was corrected where the car would become stuck in autopilot from the pit lane if a certain condition is met in an endurance race on the Tsukuba Circuit. Also revised the entry route during pit stops and speed judgement.
- Improved multi-monitor stability

... is what the official list says.

Nice, a Car DLC with somewhat recent cars, even some European ones. :) It's not much, but I'll likely check it out.
 
My initial thoughts:

Great little update! The sound has really been improved drastically! I never had any real issues previously but the difference here is pretty substantial. The definition is really crisp especially on a 5.1 system. You can really differentiate the sounds and pinpoint exactly which speaker is playing what sound. Tire skid sounds are reallly panned beautifully. Replays also benefit hugely from the improved sound tweeks. All the other GUI tweaks are again all very helpful in the bigger scheme of things. To be honest, i don't think theres THAT much left that they can apply a simple fix. Maybe a new GT related thread with peoples main GUI gripes could be good start, and who knows, the right eyes might one day stumble across! For me going forward in terms of additional content, i'd like more tracks (would still like some of the current courses spruced up to be near the quality of Spa), cars of course, but a nice big A-Spec update with all new events would be sweet, incorporating any DLC tracks also (might make a few peeps still on the fence flash their cash). But this time with a more balanced track selection as i think there were many tracks that were just too underused.
 
My initial thoughts:

Great little update! The sound has really been improved drastically! I never had any real issues previously but the difference here is pretty substantial. The definition is really crisp especially on a 5.1 system. You can really differentiate the sounds and pinpoint exactly which speaker is playing what sound. Tire skid sounds are reallly panned beautifully. Replays also benefit hugely from the improved sound tweeks. All the other GUI tweaks are again all very helpful in the bigger scheme of things. To be honest, i don't think theres THAT much left that they can apply a simple fix. Maybe a new GT related thread with peoples main GUI gripes could be good start, and who knows, the right eyes might one day stumble across! For me going forward in terms of additional content, i'd like more tracks (would still like some of the current courses spruced up to be near the quality of Spa), cars of course, but a nice big A-Spec update with all new events would be sweet, incorporating any DLC tracks also (might make a few peeps still on the fence flash their cash). But this time with a more balanced track selection as i think there were many tracks that were just too underused.

I hear there's a whole new selection of online events, and that the new online events can also win you cars now? If so, that's a good alternative to re-doing the 'offline' A-spec.
 
Yeah, my coworker next door bought a PS3 a month ago just for GT5. He's hogging my wheel now.

It's the second time it happened to my circle of friends. I didn't even know they play games.
 
This is probably not the topic to discuss it in, but is this now down to a 'bug' and thus there will be a patch, or is it down to a policy change with Sony/PSN and that we will see more of such an issue in the future? And is there a link confirming that this will be patched?

I'm also a bit confused. Is this spec 2.0 update/upgrade the one that is also only playable on the account it was purchased or does it only apply to DLC like cars?

I can somewhat understand if they want to keep DLC cars to one single profile, but not quite with the game-specific DLC.

ive lost interest in this game because of the DLC lock per user ... is there patch or fix?

As mentioned before, the latest patch fixes it:

- Downloadable contents can now be used by multiple users with the Family Upgrade
This Family Upgrade will allow the the Course Pack and Racing Car Pack (including those purchased as a part of the Complete Pack) DLC's released in October 2011 to be used by all acounts on the same PS3™ system. (Planned Release Date: December 21, 2011)
There are important points to note in this upgrade, so please make sure to read the FAQ below:
- FAQ for Family Upgrade

- The cars purchased in the DLC will now appear in the Car Dealerships.
The cars purchased in the DLC will now appear in the Car Dealerships.
Once you have purchased the Car Pack DLC's, you can purchase additional DLC cars in-game using game credits.
 
Yeah I know what I am doing Friday night and this weekend. I have my game suspended right now at the Ring driving a Sauber C9...forgot what A spec championship this is. But anyway once I beat that championship I gotta grab that DLC. It is great they have some newish cars but we need more...and some higher end cars would be nice...let's see the Merc C63 AMG Black would be nice for start and also an SL Black would be nice. No more GTRs please as a technical masterpiece I am really getting bored of that car esp in GT5.
 
Yeah, I've been playing GT5 a few hours yesterday, look forward to getting the new DLC tonight as I like those two Volkswagens. Hope this is the start of a long trend - it looks like they're experimenting with different styles of DLC, size, prices, etc., or else perhaps these cars were pushed by the manufacturers themselves?

I did some time trials and such, and the driving now seems refined to the point that I don't know if I want more than this :). Though I haven't done any ABS less driving yesterday, which I'll try soon. I'm especially happy with the new car delivery by the way, that's a great help. I also like that now the online events can win you cars. I'm on my way to win one, even if it's probably just a small one, in the European hatchback online series. There's also a nice way they show that a car can be won (star) and you see stars for each event below the series label, and they are colored in for each race that you won, so you can easily see your progress.

A week or two ago, I also let my father drive practically the same car as we did on the real Nurburgring, and although we didn't have much time, he preferred to try to get a better second lap than having soup, which is a good sign. ;)
 
Lucky just lucky Arwin having driven on the real Nurburgring.

Nice to see we can win some cars on online events as well. There are a whole host of cars I want to drive now that there is talk of improved sound.
 
Just thought of something they need to bring the Audi R18 in to the game. That thing looks like a beast...and also the BMW M3 DTM racer as well.
 
GTPlanet has a community built change log for 2.02:
http://www.gtplanet.net/forum/showthread.php?t=236415

The official patch notes didn't mention these changes/enhancements.

...

Unofficial Updates:

Many old Seasonal Events have been removed from the [Seasonal Events] page.

Some existing Seasonal Events now give out free car tickets. Users who have already completed these events prior to the update can reload them to receive the ticket without restarting the race.

The chase camera has been adjusted to follow the car more closely. Bumps and track camber are 'felt' more closely in the chase camera.
Replay cameras are reported to be more dynamic, following the car more closely.

The in game Heads Up Display has been made more fully customizable, with the ability to add or remove individual items from the display.
Crash sound effects sound somewhat more realistic.

Grass was made to appear more realistic.

Users purchasing more than one DLC pack (with the complete pack counting as only one) receive a free Toyota FT-86 Concept II ’11.

Improvements were made to lighting and shadowing.

Under certain circumstances, the track map is made thicker.

Hosts of online lobbies can now disallow the use of ABS. Also, hosts can choose to enable penalties in free-run.

The Nissan Gran Turismo Skyline GT-R (PACE) '01 now has working, flashing lights.

Exiting a seasonal race now takes you back to the seasonal menu, instead of the GTLife menu.

Switching cars after setting a lap time in online Free Run no longer resets your leaderboard standings.

When replays restart automatically, the user's camera selection is no longer reset.

The LOCTITE MUGEN NSX '01 now has the correct front rim color.

Standard cars' headlights now shine onto surfaces, and other general model improvements have been made to Standard cars.

3D functionality has been improved.

The smoke textures have been replaced with higher resolution versions.

A 'Bloom' effect has been added to Photo Mode.

Driving with ABS off has been improved, making it easier to drive without locking up the wheels.

Best lap times and sector times now remain on the online lobby leaderboard after the race ends.

Force feedback on compatible wheels has been strengthened and is now more sensitive to small road surface changes.

Raindrops now 'splash' when they strike the road surface.

Some textures for signs on tracks have been replaced with higher resolution versions.

Clutch mechanics when driving in manual transmission have been adjusted.

It is now possible to cause a backfire while upshifting, based on the speed of the engine at the time of the shift and the speed of the shift.

Grip when driving off the road in online lobbies has been decreased.

Known Issues:

In Shuffle lobbies, when a track vote is called, all participants are kicked. This issue will be resolved in Update 2.03 in the latter half of January.

Users report that the 'camera bobble' in cockpit view has been removed or broken.

Some users report seeing a colorful line on the Nürburgring, starting from the middle of Caracciola Karussell ("The Carousel") and ending about 200m later. This issue is not always reproducible, but has been reported by multiple users.

It is possible to have an online race with combinations of karts, F1, and standard cars by fiddling with the settings in the right way.

Effects applied to an image in Photo Mode during a replay will sometimes also affect the rest of the replay, as well as any subsequent races the user enters. In other words, if you pause a replay and take a photo with the Miniature effect, you might cause the rest of the replay and your next races to be displayed through the Miniature filter.

The Premium tab in the Garage in an online lobby is sometimes inaccessible from the other tabs. A workaround is pushing left on the D-Pad from the Manufacturer field.

The text above 'Change Wheels' in [GT Auto] still says that rims cannot be changed for standard cars.

Heads Up Display elements appear or do not appear seemingly randomly, regardless of what the settings prescribe.

On rare occasion, a pit crew (minus the crewmen with the jack and lollipop) will appear surrounding a car before the start of an otherwise normal race in the replay.

Some users report issues with engine noise on certain cars. The engine audio is sometimes too quiet, and sometimes only comes through on one speaker. This issue is reported with the Viper ACR, 787b, and others.

Unanswered Questions:

A bunch of people are saying that they hear cool 'water sloshing around' effects when driving on wet tracks, but I can't reproduce this. Can someone give me some evidence for this so I can either add it to the list proper or remove it?

Lots of people are talking about the 'camera bobble' thing in cockpit view (second 'Known Issue'), but I don't see any difference. Can someone take a look at this, as well?

Are there truly any improvements with Standard cars? I feel like there might be something, but it might be a placebo effect.

Some users report (and I kind of see) an elimination or lessening in the high pitched whine of a car with a fully customizable transmission. Anyone else notice this?

A user also reported that paint chips being properly grouped together was only added in 2.02. Can anyone else confirm or deny that it wasn't added earlier?
 
They removed the F1 seasonal event without putting a replacement :(

It felt like the game has been downgraded in this update :(
 
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