I don't have a 1440p monitor to test, but the internal resolution of 1440p performance mode and 1080p quality mode are both 1280x720. Does that mean they perform equally? Like if you were to talk the same system and benchmark both in the same game, would you get the same performance? I know the DLSS pass probably costs a bit more on the 1440p output, but I'm wondering how much. Should be hidden a bit if games start supporting async dlss. I'm also a bit curious from an image quality perspective if 1440p DLSS performance looks better or worse than 1080p DLSS quality. They have the same internal resolution to work from, but does the DLSS start to break down the further you try to reconstruct. I'm thinking of getting a 1440p monitor in the future, but there will be some games where I just want to go performance mode, imagine quality be damned, because I want frames. Just trying to think if it's better to stay at 1080p and get a 240hz monitor or go 1440p and get a 144 or 240. 1440p240 is looking like it's going to be pretty much a pipe dream with the exception of some really old games. Even 1440p144 is looking like a stretch for anything next-gen unless I'm playing on low settings.