NPD August 2007

Discussion in 'Console Industry' started by RobertR1, Sep 13, 2007.

  1. ErnstH

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    I'm not really certain how important the Japanese installed base is to Western developers. I'd have to study Media-Create a bit, but I recall only seeing NDS/WII titles in the top10. Mainstream Western titles don't do too well. Therefore, NA (+Europe) installed base might be more important.

    Of course, Japanese titles themselves are interesting in their own right (MGS, FF, BD to some).
     
  2. RobertR1

    RobertR1 Pro
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    This is the one part I disagree with. $199 is the golden spot still.
     
  3. scooby_dooby

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    ...from the previous generation. ;)
     
  4. mrcorbo

    mrcorbo Foo Fighter
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    Thanks. I'm always amazed at how you can crank out so much, so quickly and still make sense. I was afraid after I finished my post and saw how many posts had happened since I started it that someone would have already hit on those points and made it redundant. :lol:

    Also a good point. You are even more likely this gen than last to get the system your friends have and this makes it even more important to get those early adopters as they can tip the balance for others.
     
  5. AlphaWolf

    AlphaWolf Specious Misanthrope
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    MS seems to be doing a really good job building up to x-mas. Price cut, madden, Bioshock, then halo with Mass effect and friends for Nov/Dec whether planned or not I think it should make for a really good holiday season for them. I don't see ps3 gaining any ground in NA this year. Most likely Sony will fall back quite a bit, barring a major price cut or a new cheap SKU. If Wii has units to sell I expect they will be just slightly ahead of MS over the next 4 months.
     
  6. Acert93

    Acert93 Artist formerly known as Acert93
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    You are right, there are many interesting dynamics.

    Sell-through-Rate Madden
    PS3: 17%
    360: 13%

    Sell-through-Rate NCAA
    PS3: 8%
    360: 6%

    There continues to be a strong relationship between NCAA/Madden sales. When looking at Madden, the 360 saw a jump from 397K to 896K when comparing NCAA to Madden, which is a 2.25x increase. Applying that 2.25x factor to the PS3 NCAA numbers (157K), we see ~351K. Which is pretty close to the 336K they sold. Basically about 2.25x as many people buy Madden at launch than NCAA this year on both platforms.

    NCAA-to-Madden
    360: 397k-896k (2.25x)
    PS3: 157k-336k (2.15x)

    To compare/contrast from last year, in August 2006 MS had about 2.4M 360 consoles in NA and sold 575K. That is a 24% penetration rate for last August Madden sales. Very impressive... Which underlines an important point: Install base-to-sales rations aren't linear. The 360 NA install base has grown 193% but Madden August sales only increased by 55%. Of the 4.5M new 360 owners in NA, statistically a smaller percentage were Madden consumers. To contrast, PS3's Madden which sold 336K this year with a 2.01M NA install base (17% penetration). What this tells me is that both consoles have a healthy Madden audiance; the 360 has the larger overall Madden audiance right now and when both consoles were in Year 2 with about 2M in sales, the 360 had a higher concentration of Madden owners (24% compared to 17%). I am sure EA is looking at this as well as the fact the 360 passed PS2 August Madden sales this year (and nearly matched last years PS2 August Madden sales). Selling PS2 like software numbers with a mere 7M unit install base is bound to get attention.

    Everyone can compare/contrast my Madden predictions from last month. I predicted an increase in 360 Madden sales and a decrease in PS2 sales (based on correlations to NCAA sales from 2006 and 2007). The raw number crunching was close, but the install base benefits Madden more so than NCAA. New console sales & price drop and EA/MS marketing appeared to help a bit above raw expectations (variables 1,2,3, and 4).
     
  7. Acert93

    Acert93 Artist formerly known as Acert93
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    That is important. I think it was Robert mentioned last month in our Madden exchange the relationship between platform ownership and its relationship to how it impacts your friends (Madden being a very social title). I think Live has a lot to do with the 360 software sales, too, and how it impacts what other people get.

    1. Achievements are addictive. And your friends need to get the same game to compete.
    2. If your friend plays a game online, you need to get it to play with him. Friends play with friends afterall.
    3. Demos. I know a lot of people who never had interest in a game and then bought after a demo. You like the demo, you tell your friends to try the demo.

    The 360 in many ways should be called the Xbox Live, not the Xbox 360.
     
  8. expletive

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    What i think might be happening here is that, for every console, there is a portion of hard-core gamers that buy nearly ALL the big titles and then there's the rest that variably buy based on reviews and personal preference.

    Early on in the console's lifecycle, and more importantly at a consoles higher average price, its user base has a much higher ratio of hardcore to semi-hard core (or semi-casual) users. This should be the case as only hardcore gamers generally buy a console early in its life and at its highest average prices.

    As time goes on, and price goes down, that hardcore market becomes fully tapped and more of the 'semi-*' market becomes part of a given consoles userbase.

    So for example, lets say that at the moment the 360 has 10% of their users who are hardcore, they buy 80% of the "marquis" titles. Then there's the other 90% of users, which buy 20% of those titles.

    On the PS3, since it is priced the way it is, ONLY the more hardcore have entered the market and those users comprise, say, 30% of its userbase.

    If i'm right here, the PS3 should be selling better relatively to its installed base because that installed base, almost by definition, is hard core and put more of their disposable income towards gaming.

    As time goes on, relatively less and less of the PS3 userbase will be those hardcore users. Subsequently, their sales relative to their installed base will drop over time.

    Am I making (good) sense here? :)
     
  9. patsu

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    Hmm... I am not really hardcore (Didn't buy any of the sports titles too).
    There are many people who bought PS3 as Blu-ray players only (plus may be a little gaming). It's a little hard to read PS3 now because the marketing is somewhat muddled.
     
  10. AlphaWolf

    AlphaWolf Specious Misanthrope
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    Every rule has exceptions. The fact is that people who are willing to pay more for a product are generally willing to pay more to maintain the use of that product. And keep in mind even with a super high adoption rate, we're talking about 1 in 6 people bought madden for the ps3 (meaning 5 out of 6 didn't).

    A person who could afford the ps3 at $600 can probably afford to buy a few more games than the guy who is waiting to pick it up for $250.
     
  11. patsu

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    Sure, but it may not be accurate to brand PS3 owners as hardcore gamers at this point. They may not be. As I mentioned, many bought PS3 as Blu-ray players only (casual gamers at best).

    expletive's thinking may not be wrong, but the numbers need to be adjusted because we are sharing the space with the Blu-ray people. And yes, there may be more than one factors at work.

    I'm trying to look for Peter Moore's parting words regarding "casual gamers". I believe it's key to this gen. Anyone has that quote ?
     
  12. scooby_dooby

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    By many, what do you mean, 10%? Certainly not the majority, or BR software sales would be much higher than they currently are.

    I think it's totally accurate to brand people willing to spend $500-600 on a console as 'hardcore', and expletive is probably right on with his theory.

    It's the same thing that propelled Madden 07 sales on the 360 to 24% ratio, and made million sellers of COD2, FN3 and Dead Rising. That new-console urge to buy games, and the predominant hardcore/early adopter audience.
     
  13. Scott_Arm

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    I totally agree with you, and that's why I find it kind of funny that someone would suggest LBP, Eye of Judgement and Singstar would turn the PS3 into a bigger seller. There are few games that will really move systems, if any.

    I think the biggest points in selling a system is having a lot of quality titles and an affordable price. The PS3 has neither of those. The 360 is getting to be pretty solid on both fronts. Wii has one, and is some way from getting the other.
     
  14. Scott_Arm

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    Great post, especially the part I quoted.
     
  15. Scott_Arm

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    I'd like to throw this out there:

    MS stands little chance in Japan. The Japanese are very loyal to Japanese companies and Japanese products. Even if the 360 was somehow measurably better than the PS, it would probably stay in 2nd.

    This is something I've been told from some Japanese friends, and people who have traveled extensively in Japan. These conversations didn't relate to consoles directly, but just industry in general. Except pop culture. They love American pop culture.
     
  16. g35er

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    The next MS console needs to be co-branded with Sega for the Japanese market. Mega Drive X? Or Toshiba or any of the big Japanese electronics firms.

    BTW, if there is a lot of people buying a PS3 just to play Blu-Rays, Sony is in a lot of trouble. They would need to sell many more movies per buyer than games per buyer just to get their money back on the loss per console.
     
  17. AlphaWolf

    AlphaWolf Specious Misanthrope
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    something like "Happy Bunny Mega Fun 2000" would actually probably be better for Japan. <edit> although that might already be taken
     
  18. liolio

    liolio Aquoiboniste
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    I just want to add even if it's likely that Sony do very well in Japan, Japan is still a tinny market in regard to Europe and north america.
    So far we can't say that Sony will make up for the loss in north america, by selling really well in Japan, no matter how hard some here try to spin it Sony is actually in a sitaution where they can loss a lot of market share in US.
    And so far it's hard t to track sales in Europe BUT we we know that both MS and Nintendo are actually widening the gap in UK witch is a third of the european market.
    No matter what, sony will have enough market share to be profitable, BUT without a huge shift, witch is REALLY up to speculations, Sony won't make up for the loss in Us by perform better in Japan.

    All the talk here rely on quiet huge bet a change in tendance in both Europe (as MS do better here than expect) and Us (even less likely).

    We're not speaking about wishful thinking... something really big has to happen to change the trend in US, and Europe is far from a given for Sony.
     
    #318 liolio, Sep 16, 2007
    Last edited by a moderator: Sep 16, 2007
  19. Vic

    Vic
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    Compared to 360 last year, PS3 is selling slightly worse in the US, and slightly better in Japan and Europe, so I dont know why you keep on continually posting about how "Sony is teh doomed".

    Wait and see is my advice when it comes to 'definite' predictions.
     
  20. Zaphod

    Zaphod Remember
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    We talked a bit about this in the July thread and in DemoCoder's Wii 'review thread'.

    I tend to mostly agree with you in your lengthy analyses ;), but the 'fanboy' perspective may also hold some merit. The attach ratio difference might to some degree stem from those buying the PS3 in the anticipation that it would be as dominant as the PS2. This thread alone should be enough evidence that such people exist...

    The rest (most of it?) can be attributed to the Xbox 360 users being a more diversified user group than PS3 owners (which in the long run, IMO, should be a good thing for MS).
     
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