New Edge piece in which devs claim PS4 is "slightly" more powerful, and says they are going for 8GB RAM.
http://www.edge-online.com/news/playstation-4-revealed/
While I'm sure some will love to believe that, I dont see how. They'd either need a total rearchitecting for ddr3/durango-esque or what, stacked DDR4 or some nonsense that wont happen (but will be seized on likely by many, ahem special sauce)
Now, 50% more flops isnt in line with "slightly", so either special sauce is real, 4 CU's are indeed out of the rendering game on PS4, or some of both, it would seem.
I will take a "slightly less powerful" console with gobs more RAM and take my chances anyday...
http://www.edge-online.com/news/playstation-4-revealed/
While I'm sure some will love to believe that, I dont see how. They'd either need a total rearchitecting for ddr3/durango-esque or what, stacked DDR4 or some nonsense that wont happen (but will be seized on likely by many, ahem special sauce)
We have confirmed with sources that recently leaked tech specs are accurate. Though Durango devkits offer 8GB of DDR3 RAM, compared to Orbis’s 4GB, Sony’s GDDR5 solution is capable of moving data at 176 gigabytes per second, which should eliminate the sort of bottlenecks that hampered PS3 game performance. Importantly, we’ve learned that Sony has told developers that it is pushing for the final PS4 RAM to match up to Microsoft’s 8GB.
Both platforms are driven by eight-core AMD CPUs clocked at 1.6GHz, with Microsoft opting for a D3D11.x GPU from an unknown source and Sony utilising a more capable solution in AMD’s ‘R10XX’ architecture, alongside the so-called ‘Liverpool’ system-on-chip.
It’s clear Sony has designed a system that, on paper, outperforms Microsoft’s next Xbox. One source familiar with both platforms tells us that in real terms Sony’s console is “slightly more powerful” and “very simple to work with”.
Ultimately, the performance differences between the two consoles will have as much bearing on multiplatform releases as the differences between PS3 and 360 – very little – but Sony will be expecting big-budget firstparty releases such as the PS4 Uncharted sequel to demonstrate its console’s superiority.
Now, 50% more flops isnt in line with "slightly", so either special sauce is real, 4 CU's are indeed out of the rendering game on PS4, or some of both, it would seem.
I will take a "slightly less powerful" console with gobs more RAM and take my chances anyday...