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Alpha said:Everyone thinks they know what core gamers are about. Forum warriors will care about the tech specs, forum warriors don't buy enough consoles to account for one months margin of error in sales figures.
patsu said:They should account for most of the initial sales *if* the vendors target the core gaming market first.
me said:To steal Alpha's term, forum warriors and core gamers aren't necessarily equal. Core gamers came out in droves for the 360 when forum warriors were signing the praises of Cell from here to high heaven.
patsu said:Their numbers are similar worldwide. In fact, 360 probably has more casual gamers because of Kinect.
Not sure what Cell has to do with sales. ^_^
- Alpha's point: forum warriors like yourself are a small margin in the industry.
- Your argument: forum warriors should account for most of the initial sales if targeted.
- My counter argument: Forum Warrior is not code word/equivalent to Core gamer. Case in point was the forum warriors last generation and their unending praise of Cell and yet "core gamers" came out and produce very strong initial 360 sales.
- Your counter argument: The numbers are similar WW, and 360 has more casual gamers due to Kinect launched in 2010.
There were millions playing simple games on sites like Yahoo Games and Pogo. These were as much about socializing as much as gaming.
Now Facebook and mobile devices may have drawn these casuals.
Wii may have had some success attracting these gamers.
But I don't think consoles could win these kind of gamers away from their mobile devices. Will people play Scrabble or Letterpress on consoles? Or the Angry Birds type of games? Maybe some but it's much easier to reach for your phone or iPad than turn on the TV and console.
Maybe these people will really want to dance or play fake bowling type of games, some will go for consoles with motion controls.
Which is more likely a fad that is over, mobile gaming or motion controls on consoles?
They look at games and features, TOO. You are forgetting a very powerful factor. Buyer's remorse. People don't generally like to get something 50% weaker than the competition, if they can help it. It's not like the cost will be twice as much or anything like that. This is a long term investment.They'll look at the games.
And if the games are close they might well stick to the platform or set of features they prefer. Live vs. PSN or whatever other things they offer at launch.
Well, they better have a good deal of features. Since Sony has mentioned where they are going with their console; if less, MS might start to look like a console of compromise. Game resolution, framerates, and scale will be under the microscope of the industry. Any compromises will be outed for the world to see (i.e. all the games from Sony's event). That is the current bar.exactly
MS will stick to their design and feature sets and laugh all the way to the bank for years to come I'd wager, by giving a growing market what they want and still meeting most HC gamer's needs.
You just called my wife out on that one.My definition of casual gamers is probably different from yours. My casual gamer friends don't play shooters or controller-based games at all. They will play motion games. Some don't know how to "turn on" Kinect. They ask their children to turn it on and setup the games for them. I consider light and accessible puzzle games like touch-based Sudoku casual games too.
I have met Europeans who don't know what an iPad was 2 years ago. When I pulled it out to use, they asked " What's that ?". I like their lifestyle better. It takes time for things to spread in real life.
Outdoor gaming? You mean use mobile devices outside the home?
I think most people would rather sit on a couch and while they may have cleared out space in front of the TV for those Wii parties so people have room to stand and play, are they always going to do that when they game?
They look at games and features, TOO. You are forgetting a very powerful factor. Buyer's remorse. People don't generally like to get something 50% weaker than the competition, if they can help it. It's not like the cost will be twice as much or anything like that. This is a long term investment.
Of course, being emotional involved with the weaker product would change that thinking. It also causes Internet meltdowns and such.
Well, they better have a good deal of features. Since Sony has mentioned where they are going with their console; if less, MS might start to look like a console of compromise. Game resolution, framerates, and scale will be under the microscope of the industry. Any compromises will be outed for the world to see (i.e. all the games from Sony's event). That is the current bar.
I do look forward to the rumored event in April and the E3 event. Let's see if they would keep me from feeling buyer's remorse, if I decided to purchase the next Xbox over the PS4.
a) it's not 50% weaker.They look at games and features, TOO. You are forgetting a very powerful factor. Buyer's remorse. People don't generally like to get something 50% weaker than the competition, if they can help it. It's not like the cost will be twice as much or anything like that. This is a long term investment.
If you go outside the home with your golf clubs, you might as well go play the real thing.![]()
If you can mocap your golf swing for analysis, that might be better than any video game.
Biometric sensors are becoming popular. For wannabe jocks, you can buy $300 basketball shoes with sensors and other Nike Fuel Band stuff. Guess they could use that data to make some animations or a "game" out of it.
I don't know, recreational sports compete against video games, not supplement them.
We will see
If this comment from lherre is true then durango would still be a beast. The Graphic Card in the alpha kit was 2tf or so right?
Oh, but you were so confident in the past concerning Durango performance. At least you stopped pestering me about cheesecake![]()
Viva Piñata is a casual game and Banjo-Kazooie: Nuts & Bolts is such a separate game from the previous two that its an insult to group them together.
You really didn't disprove my point though. Sony had far more exclusives, particularly from Japanese developers.
With both the 720 and PS4 being so similar, 3rd party games will likely be on both platforms, which leaves 1st party games, systems services, and the ecosystem as a whole as major differentiators. Sony wins the first (far more 1st party dev studios), has a strong showing with the second (social sharing of gameplay), and really only needs to flesh out interactions with the PSVita, smartphones and tablets to have a truly compelling offering. Microsoft has to do the same, but the onus is on them.