What is this then?
http://www.ign.com/articles/2001/11/09/madden-nfl-2002-4
The review is dated November 8, 2001
edit: Now I remember though. There was quite a long period of time where you couldn't play EA games on Xbox Live.
I presume also that online recognition includes a lot of learning, so should improve for all accents with use (?). That's one area where always on makes sense and would be very beneficial to the platform.I'm talking here about the local speech recognition. Cloud recognition, like the Bing searches, is a lot more robust and surprisingly accurate, even with accents that are quite thick.
Right, then in the context of that logic, they should divert some of the BOM for K2, even if it means not allocating as much of the BOM for CPU, GPU, RAM.
If Kinect v2 is included in every box as we expect it to be, then yes, it probably is. But there's really no point in building it if its not in every box as no developer will take it seriously.
It's really important to remember that the ultimate goal of everything Xbox is not gaming, but effectively having a "PC" in your living room. Gaming was a trojan horse because gamers will buy more expensive things than your average consumer (it's the only way to explain millions of people buying a PS3 at $499 and $599).
If Kinect v2 edges Microsoft just a bit closer to dominance in the living room, they will certainly sacrifice some BOM that could go towards CPU, GPU, RAM to get there because it's where people spend a huge chunk of their time getting their entertainment.
Sticking point being smart devices such as gs4 already offer kinect like features and near xbox 360 lookalike graphics..which can be hooked up to a tv.
Hell samsung tvs them selfs will offer much of the same.
Im not suggesting samsung gimmicks will offer complete experience parity with Kinect2, but it sure does take the uniqueness out of it.
We had tens of thousands of example sets from UK users. We also had pretty poor participation in voice collection from the UK, so yes, while the sample set was large, it was not nearly as large as the US set. You can blame your lazy-ass co-gamers who didn't complete voice collection during the betas .The voice part might just work for you as an American but as a Brit I find it pretty poor. I guess it just shows that each manufacturer tend to focus all testing on their local market. Almost incredible in today's global economy but still seems true.
speaking as a Geordie (north east england), Kinect has trouble recognizing my accent perhaps 40% of the time or more. i gave up using voice commands with it..Do you have feedback on Kinect's success with thick UK regional accents? Is it okay with Glaswegian English (that most English folk can't comprehend!) or thick southwest accents? Or immigrant English (Indian, Polish accents on English)?
Do you have feedback on Kinect's success with thick UK regional accents? Is it okay with Glaswegian English (that most English folk can't comprehend!) or thick southwest accents? Or immigrant English (Indian, Polish accents on English)? Or speech impediments? You'll have the same in the US of course and differences between other country's variations on the same language. Are there statistics on robustness? Voice recognition as an optional extra like Kinect won't adversely impact the experience, but if your platform depends on it and a significant percentage of potential users can't be understood, that's going to present a negative image to the public and deter adoption.
No shit...new rumors... (some are really silly)
If genuine at all, I wouldn't affix any importance to those slides, really. If MS wanted to impart an important message, it would be written in plain text and not hidden in obscure ways. Thus, I'm thinking it's just fake. All fake.The translation of each slide is:
Stating the obvious, really. Petaflops ARE greater than teraflops. It doesn't mean that durango would offer petaflop performance because IT CAN'T. Not by itself (which would be ludicrous, you need an entire datacenter's worth of computing hardware, power, networking, cooling etc to even get close), and not through some kind of ridiculous cloud computing setup either of course. That would be ludicrously expensive, and just totally impossible.4. Petaflops> Teraflops
Love it, love it, love it, love it to death, it's effin' hilarious to be honest.new rumors... (some are really silly)
http://translate.google.com/translate?sl=it&tl=en&js=n&prev=_t&hl=it&ie=UTF-8&eotf=1&u=http%3A%2F%2Fwww.4news.it%2F14499-xbox-next-svelati-logo-simboli-e-hashtag-per-latteso-evento-di-maggio-2013.php
[1st Update]
The symbols that appear in the slides are actually code phrases. It was discovered that in fact has been used esoteric language programming to encode each message. The translation of each slide is:
1. Storm Clouds
2. More than now
3. Deep Computing
4. Petaflops> Teraflops
If the first three can have a sense (storm clouds, over time, calculating in depth), the fourth and last sentence looks amazing.
Hearing about Petaflops Teraflops relatively higher than the next-gen consoles looks very strange. A console, as it may be the new generation, can not reach the Petaflops, a measure that indicates one billion floating-point operations performed in a second by the CPU, normally present in supercomputers.
A Petaflops equals 1000 Teraflops. We may therefore assume that they are a joke well thought by some users. Or will it be reality? For you comments.
[2nd update]
According to some rumors, Microsoft would be ready for an innovative structure of the Xbox LIVE to take on the console of the next generation of cloud computing combined with the AMD Fusion gaming.
In practice this would take advantage of the console as a client while the server managed by an infrastructure to remotely send data to the console already calculated so as to bring the same to reach 1 PetaFlops!
The system is similar to what is already the case with some working tools such as Octane Render , able to provide a render similar to computer graphics (CGI) for those who use tools such as 3D Studio Max, Maya, etc. ..
This is not pure as it was for OnLive cloud gaming, where all the computational load had been covered by the servers, but something in between. That is to say that the Xbox NEXT will have its own computing power that will be given a greater and further via dedicated servers.
Somebody on neogaf posted what if all the leaks and superdae were part of a Durango ARG