And what the heck are people still using media extender for?
It's the only way in the US to get a working PVR solution that works on premium cable channels.
And what the heck are people still using media extender for?
Playing in another room. XB1 in living room, living room busy. Stream game from console to tablet (or phone!) connected to bedroom TV with controller. Tablet works as a thin client.Why would anyone want to stream to windows? It's not as if a tablet is at all a good form factor for playing xbox one games.
Has there been any word on what's happening on the console when someone is streaming? Can the rest of the family continue to use the tv functions, etc?
Several things I can think of:Why would anyone want to stream to windows? It's not as if a tablet is at all a good form factor for playing xbox one games. There's certainly no benefit in streaming to a desktop. The only folks slightly interested in doing that would have a gaming PC far more powerful. Someone with a crappy Dell workstation? They wouldn't bother and would be a gamer solely on the Xbox, not PC form factor.
They wouldn't want to stream to the xbox from PC either (which would make more sense and works great with Steam -> HTPC) because that would de-value the "power" of the Xbone.
What is a thin client? Just curious..Playing in another room. XB1 in living room, living room busy. Stream game from console to tablet (or phone!) connected to bedroom TV with controller. Tablet works as a thin client.
Stream to your PC screen when your demanding girlfriend, wife, partner, etc, takes over the TV and they won't let go. It happens a lot.
Streaming to another device and have two people playing using a single copy of the game on Xbox One.
A very minimal computing device that streams the input to results from a full-fledged computer. In the olden days when computers were massive, operators used a thin client terminal which had the basics of input via keyboard and output via a display. All the computing was done on the mainframe. All the first computers were mainframes and thing clients. And then computing shrunk to being to give an operator their own, discrete computer - the personal computer or PC.What is a thin client? Just curious..
hahah, it looks to me that maybe your girlfriend/wife has mastered the slipper launch technique... or maybe she has a good grasp of the "beating head with frying pan" method and more painful things... Typical.I'll be using streaming for this reason A LOT. Just don't call her demanding. She'll demand your head on a plate.
Your idea is something I hadn't considered either. I was thinking more about the lines of using a second screen to play a 2-players game locally on a different screen..but using a second screen in a game while you stream to it sounds really good, think of the possibilities -and I am not just talking about a 2nd screen for games like Forza in order to increase the FOV-.One Xbox serving up a game for 2 different screens? That is intriguing, and something I hadn't considered.
The game would have to be built with dual streams in mind, and obviously the visuals would need to be pared back somewhat, but in essence it's not that different from splitscreen gaming.
If the 2nd screen is within wifi range then you don't even have controller latency to contend with. Your 2nd controller could talk directly to the Xbox, and the only latency is on the display stream. Not entirely lag-free, but much better than a controller pass-thru solution.
hahah, it looks to me that maybe your girlfriend/wife has mastered the slipper launch technique... or maybe she has a good grasp of the "beating head with frying pan" method and more painful things... Typical.
Your idea is something I hadn't considered either. I was thinking more about the lines of using a second screen to play a 2-players game locally on a different screen..but using a second screen in a game while you stream to it sounds really good, think of the possibilities -and I am not just talking about a 2nd screen for games like Forza in order to increase the FOV-.
Ah, okay, I got it mixed up -I initially thought you wrote dual screens, instead of dual streams-. Still, it brought up something which might be interesting.., being able to use a game with an additional screen -nice to increase FOV in say.. Forza, an additional dron like camera view, watching a movie remotely in two different rooms at your house (i.e. something sexy, so the other person can't see you), etc etc-.Actually I was talking about 2 players playing the same game on one console using different screens, hence the mention of the 2nd controller.
Why would anyone want to stream to windows? It's not as if a tablet is at all a good form factor for playing xbox one games. There's certainly no benefit in streaming to a desktop. The only folks slightly interested in doing that would have a gaming PC far more powerful. Someone with a crappy Dell workstation? They wouldn't bother and would be a gamer solely on the Xbox, not PC form factor.
Several things I can think of:
- Stream to your PC screen when your demanding girlfriend, wife, partner, etc, takes over the TV and they won't let go. It happens a lot.
- What @Rockster and @Shifty said.
- Streaming to another device and have two people playing using a single copy of the game on Xbox One. Think of Gaikai. :smile2:
- Record videos on your PC without the need a capture card. :smile2:
Anyway, its confirmed that PC -> XBOX One streaming is being investigated:
http://www.eurogamer.net/articles/2015-01-22-microsoft-investigating-pc-to-xbox-one-streaming
Tell me about it, I'm in the process of signing up for //Build/ right now. It's moving as slow as molasses. I'm on stage 2... lol I need to get to stage 4 to confirm my payment. Whatever it is, the server is being slammed hard now.It's incredible how microsoft has gone from erring anything to making anyone happy
Has there been any word on what's happening on the console when someone is streaming? Can the rest of the family continue to use the tv functions, etc?
to enable a scenario where if my kids are watching TV, and I want to go up and play Forza ... I can just go do that and they wouldn't even know what's happened. It just loads in the background, obviously I wouldn't shut down the console like I did in my demo, so that's our intent.
Is there specific 'streaming based hardware' found in either console? I recognize that they use the mpeg encoders built into the GPUs, but is there anything else to it?
I don't know how they could possibly do this - stream a 1080p 60fps game to a tablet + (4K TV/Movie - once they enable 4K, Windows universal app) ...
impressive if the XB1 can eventually do that!!
Realtime encoding already exists for Twitch.