Apparently users that subscribed to Gold only for the paywall Netflix/Hulu can cancel and redeem the remainder of the subscription. Technically this is available to anyone, though.
Apparently users that subscribed to Gold only for the paywall Netflix/Hulu can cancel and redeem the remainder of the subscription. Technically this is available to anyone, though.
That's good news, albeit this doesn't apply to me, allowing people to cancel and receive a pro-rate refund for their Gold subscription if they have only used the Xbox mostly for some basic services is a good move.Apparently users that subscribed to Gold only for the paywall Netflix/Hulu can cancel and redeem the remainder of the subscription. Technically this is available to anyone, though.
Well, I'm a Xbox One user with Kinect and I don't want to sending it back, I like how it works.
Yesterday, another development source, speaking under conditions of anonymity indicated that the Kinect reservation will be made available to game-makers in the upcoming May/June XDK update for the Xbox One.
In game, potentially, or set at a lower priority.So automatic walk in and log on will be disabled? Press a button to enable recognition and log on?
So automatic walk in and log on will be disabled? Press a button to enable recognition and log on?
How's that going to work? Will games that use the freed resource not function with Kinect? Will players of those games have to use a button instead of calling out 'Xbox do stuff'? That'd be a pretty annoying split experience, encouraging the abandonment of voice controls at least in games just in pursuit on consistency.
That makes sense. The releasing of audio doesn't make a great deal of sense considering audio isn't a really console seller (I did try to get someone to provide binaural audio as standard!) so keeping voice controls and freeing up skeletal tracking, barely used, on a per title basis is a good rebalancing of resources. In fact, it's a much better balance than the launch design probably as the skeletal functions are even rarer to need than voice controls. One can log in by pressing a controller button to enable camera, or even have the register player say, "XBox, log in" and have the system re-read who's there.Yah, maybe. You turn your console on and you get recognized and log in. Then you start your game and play. Game turns off skeletal tracking, so if someone else walks in the room the game loses the ability to switch profiles when you pass the controller back and forth. Sounds like it's going to be opt-out, so games that want that functionality could still keep it if they want. Most games are single-user games, so it's probably not an issue. How many people really playing COD online and pass the controller back and forth with their buddies? The game doesn't switch users and log the stats to a different player anyway. So basically, it would mostly be the same as is. You'd just have to go back to the home screen to login another person, if you wanted.