LightHeaven
Regular
'Cloud features' isn't XBox exclusive, although the economy may be preferential (although I doubt it's better to save money on cloud computing releasing just on XB1 over paying for cloud computing and releasing on 2+ times as many machines). Which kinda ties in with my tongue-in-cheek remark about MS paying them. It's economically more viable for Insomniac to develop this game for XB1.
A centralized online community, cross game chats, leaderboards and matchmaking among others were never exclusive to previous xbox consoles either, but the point was that Ms offered a infrastructure and made those features easy to use which made them widely adopted and ended up disrupting the market which now demands those features as default.
The truly power of the cloud is how they are seemingly accessible to everyone on xbone, from both costs and (if not now at least soonish) development points.