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Deleted member 11852
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Wasn't Halo saving the player input and co-ordinates and movements of all elements in the game world so the engine could replay it later? I'm sure that's how Halo 3 was doing this, Halo 3 "movies" were tiny - from a few hundred kb to a few megabytes. I don't know if other Halo games were doing differently.I'm sceptical of video game DVR storage too, but then again they allowed some of that on the Halo series, but that might have just been Bungie's call.