I never saw the original press releases or E3 reveal. Googling revealed
this, which is uncertain (it doesn't mention the time-limit on sharing, or one-at-a-time requirement, which raised the thorny question of economic viability of one game sale for each ten players). Have you a link to the crystal-clear policy document?
As above. I missed the start of this fiasco so can't comment on how obvious or confusing the reveal was, but I've yet to see an official document from MS that explains how the system worked. The 1 hour check-in, check-out was new info from bkilian. I'd like to see MS's initial clarification on this to form a valid opinion on whether MS were at fault as I said, or whether the Internets missed the mind-numbingly obvious.