GS is the enemy they are trying to keep close. They still need them to sell their consoles, accessories, and new games. They can't outright ask them for a cut of the used profits on behalf of pubs so now we have this until all digital is feasible for everyone.
No, it's what he said. It's so you can't install something then unplug your console and then install it again somewhere else. I don't see how to draw any other conclusion.
They have no to problems to alienate a huge chunk of their customer base and make exceptions for some ridiculous chain they could all terminate by just saying a few magic words.
No, it's what he said. It's so you can't install something then unplug your console and then install it again somewhere else. I don't see how to draw any other conclusion.
No, then his response would have been the standard "We don't comment on rumors". The fact that he did not break out the standard response is quite telling.
As to CBOAT, from his previous posts, he's an industry insider, probably at EA. I call bull on him knowing anything about XB1 yields. Yield info would not even have been widely shared in the xbox org, someone from outside it would not be hearing anything about it. Heck, I was working on a low level hardware component, and I would not even be able to tell you the process of that component, never mind the yields.
As to CBOAT, from his previous posts, he's an industry insider, probably at EA. I call bull on him knowing anything about XB1 yields. Yield info would not even have been widely shared in the xbox org, someone from outside it would not be hearing anything about it. Heck, I was working on a low level hardware component, and I would not even be able to tell you the process of that component, never mind the yields.
Oh god, I wish. I was putting my career in jeopardy by posting. I've actually been reprimanded a couple of times for posting something that in one case, could potentially embarrass a partner, and in another case, was a little too honest. Now before you folks go searching the archives, it wasn't this board, it was AVSForum, and it was when I was on the HD DVD team. And at that point I was actually a semi-official poster on that forum (It wasn't part of my job responsibilities, but it was encouraged as "enthusiast outreach" by my management). I have never been told what to post. I have never been censored by the company. Microsoft maintains that stance with all employees who participate online, they're quite progressive about it.Oh, the funny thing is I saw you mentioned (with a couple other names I didn't know) as part of "MS insider program" which CBOAT was "clearly working outside of".
If I'm getting it at all correct, I think the poster was basically saying MS has people including you, that are purposefully planted as insiders, that say what MS wants them to say. And CBOAT is some kind of rogue outside this system Whatever the case, it's kinda hilarious.
Here's an idea. How about you install to the hdd and it checks the disc serial number in the cloud(or whatever copy protection) only if you do not have the disc in the drive. You know, much like how it works now. That way if I did sell it, it can deactivate the copy held on the hdd but I can still loan it to my friends or resell it.
While a persistent connection is not required, Xbox One is designed to verify if system, application or game updates are needed and to see if you have acquired new games, or resold, traded in, or given your game to a friend. Games that are designed to take advantage of the cloud may require a connection.
No, it's what he said. It's so you can't install something then unplug your console and then install it again somewhere else. I don't see how to draw any other conclusion.
I have no idea, I was never in partner-relations. However, I do not believe yield issues would be mentioned in that missive, it just doesn't pay them to do so.Whilst you post some of the most interesting stuff on here, there is an obvious question to consider.
If Durango did have serious yield problems and were considering a down-clock... what/when would MS tell their launch partners/developers?
Yes!! That solution should be really interesting. You could bring your favourite games with you anywhere.I need an edit button on my phone app!
If the console is always connected it should check-in for you while you were sleeping. So my guess is if you wake up and your ISP goes down while playing it should not matter as the check-in was already completed. Wish it could be more like a music pass - 30-days per device. However I can see the abuse with that, rent a disc for a day and play all month, etc.
I know why they have done all of this, and possibly overall it is the best of the compromises.
Press should ask this: Will we see a future update that will allow a console to stay offline and play games as long as the disc is in the tray at all times?
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http://majornelson.com/I like that approach (a hybrid system). However, that may possibly be more vulnerable to piracy since the unique disc ID would have to be embedded in such a manner that it couldn't be copied. Perhaps similar to whatever disc based piracy protection methods they use now (but ideally ones that couldn't be so horribly compromised so quickly). Regardless the 24 hour check is as it is now for the reasons previously mentioned and verified by MS.
No, then his response would have been the standard "We don't comment on rumors". The fact that he did not break out the standard response is quite telling.
As to CBOAT, from his previous posts, he's an industry insider, probably at EA. I call bull on him knowing anything about XB1 yields. Yield info would not even have been widely shared in the xbox org, someone from outside it would not be hearing anything about it. Heck, I was working on a low level hardware component, and I would not even be able to tell you the process of that component, never mind the yields.
Major Nelson is way the hell not just a PR person. He is a director level executive. I'd say there are very few things about the product he isn't aware of.Following your logic Major N wouldn't even know about the yield issues. Since he is just a pr person and doesn't do anything with development.
While developers would be asking why their development kits were getting down clocked....
No, then his response would have been the standard "We don't comment on rumors". The fact that he did not break out the standard response is quite telling.
As to CBOAT, from his previous posts, he's an industry insider, probably at EA. I call bull on him knowing anything about XB1 yields. Yield info would not even have been widely shared in the xbox org, someone from outside it would not be hearing anything about it. Heck, I was working on a low level hardware component, and I would not even be able to tell you the process of that component, never mind the yields.
What did he shoot down as false? The esram issue? What is that?
What's the problem with this system? Private used game sales are maybe screwed. Trade-ins through large retailers are good to go. You can lend games to your friends. The family sharing model is far better than what they offer right now. I don't understand what the big problem is.
What's the problem with this system? Private used game sales are maybe screwed. Trade-ins through large retailers are good to go. You can lend games to your friends. The family sharing model is far better than what they offer right now. I don't understand what the big problem is.