News & Rumors: Xbox One (codename Durango)

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If this is true MS is going to be the biggest fail of all time this gen LOL. And I'm gonna love it.

WE ONLY CARE ABOUT POWER. ITS SO OBVIOUS. WE DONT CARE ABOUT SOFTWARE. WE DONT CARE ABOUT FEATURES. EVERYBODY INTUITIVELY KNOWS THIS. EVERYBODY.

Ms deserves to die if this is really true. It'd be mindboggling. I'm going PC+PS4 (maybe, I just hate the controller) if this is true I wont even bother buying an XB1.

If true it's completely over. Balmer better get fired over this, because Xbox is dead.

If it is true should be fired also the entire R&D department.8 years and billions of dollars available for a console of 800-900 gigaflops?It would be really ridiculous.
 
As for IBM my argument is that the Xbox One follows in the footsteps of the 360 design (eDRAM) and then shrink (first APU) and that IBM was heavily involved in that design.

I also have heard that a number of key IBM guys moved to MS for the Xbox One SOC effort.

Also, the common platform alliance involves IBM.

The common platform alliance probably does what Intel does: Runs massive SRAM chips on a new process. (One of the first circuits they run, pretty early in the process development.) It is a key way they characterize yield and performance.

But keep in mind that if it is 6T or 8T then it would seem to be rather similar to the L1 and L2 which I am pretty sure is not having issues. I would be really shocked if the APU portion had issues with the L1 and L2. All of the recent AMD large CPUs have a good chunk of cache on them and I have heard zero about issues there.





Your counter arguments are certainly true as those things did occur. So yes, engineering mistakes happen all the time. But this rumor does not smell right to me at all.



Take a look at this Intel tech PDF:

http://download.intel.com/pressroom/kits/events/idffall_2009/pdfs/IDF_MBohr_Briefing.pdf

What I am saying is strongly rooted in engineering understanding.

That PDF should help with the SNR on this issue. They know LOTS about the SRAM capability long before any CPU manufacturing starts in a process. And those are LARGE SRAMs.

But are the IBM guys on the XB1 project or the 360 shrink ? I have read on Gaf that it may be the latter. 360 is based on PPC.
 

It looks to me that they will make statements they will not want to clarify.
Or even worse: they won't clarify anything else about DRM and want to avoid a public execution.

I'm guessing that Microsoft, after seeing the public backlash from the worldwide reveal, went to the publishers to ask to change some stuff that had already been agreed with.. and that's probably taking a loooonng time.

Sony might be in a similar situation, though.
 
But keep in mind that if it is 6T or 8T then it would seem to be rather similar to the L1 and L2 which I am pretty sure is not having issues. I would be really shocked if the APU portion had issues with the L1 and L2. All of the recent AMD large CPUs have a good chunk of cache on them and I have heard zero about issues there.

Has there been a eSRAM cache thats 32MB or larger? because I certainly haven't seen one.
 
Some people need to get a grip. If you hadn't convinced yourself there was going to be an upclock would you be so annoyed now?

Ms and amd have designed the biggest apu EVER much bigger than the one in ps4 so are very much in unknown territory. A down clock was ALWAYS likely as console release are littered with them and I wouldn't be surprised is ps4 has a last minute down clock either.

The simple fact is that until you have the final silicone in the final case with the final cooling solution you dont really have any idea how hot everything is going to run or how stable it will be. You may have an idea but you don't know for sure.

Ms now know for sure (if the rumours are true) and have dealt with it in the most sensible and cost effective way.
 
It came from MS, everyone reported it.

Xbox One Game States

That's not true. The links you find there claim Whitten "confirmed" it in the GI interview. He didn't. The GI interviewer gave him a long winded question with the assumption about 5GB reserved etc embedded into the middle of it and then at the end asks Whitten to comment on Sony's machine. Whitten simply says he isn't in a position to comment on Sony's machine and then addresses other parts of the question. He never addressed the assertion of the interviewer about the reserved resources (nor did he correct the interviewer).
 
interestingly a number of (supposed insider) gaffers seem to be laying damage control that xb1 games are going to look great at e3

http://www.neogaf.com/forum/showpost.php?p=61386265&postcount=1358



thats pretty odd to me.

maybe they are just pre-hedging bets. but by known specs i dont see how xb1 games can look stellar compared to ps4, unless the esram really is special sauce.

ugh, the thing i hate about these rumors is they're just left to fester. i just want to know one way or another!

because if this isn't clarified at e3 we have months and months more of fud ahead.

I agree. If true they haven't even begun to hear from the game community.

I don't understand what the issues are. This isn't exotic hardware by any means. They've gone low entry/last gen, and mostly off-the-shelf and mildly customized. What the hell is this machine packing that it needs to be downclocked? The powerbrick is almost two and half times the size of the 360 brick, and that enormous fan and heat sink are nearly half the size of the entire console.

Seriously Microsoft, get your act together.
 
It looks to me that they will make statements they will not want to clarify.
Or even worse: they won't clarify anything else about DRM and want to avoid a public execution.

I'm guessing that Microsoft, after seeing the public backlash from the worldwide reveal, went to the publishers to ask to change some stuff that had already been agreed with.. and that's probably taking a loooonng time.

Sony might be in a similar situation, though.
Yeah, it can't be easy. If we suppose they already signed exclusives conditional to their DRM implementation, they are stuck with it and will need a miracle PR spin to get out of it. What's in it for publishers to renegotiate? Whatever is exclusive wouldn't have been developed for other consoles anyway, so it'd be way too late.

From what was said, Sony seem to be in a different situation, they already said their own games wouldn't have any online DRM, registration or whatever, but third parties are free to implement whatever they want. It's still unclear, but pointing to a different direction as Microsoft (which seem to imply ALL games are online DRM linked to account).
 
Seems odd that these problems pop up after the announcement and before e3. IF ms was having these problems why hasn't anyone reported this before ? I don't think they decided to finally put all the pieces together and see if it worked right. It seems like they have plenty of machines put together with the final cooling hardware.
 
That's not true. The links you find there claim Whitten "confirmed" it in the GI interview. He didn't. The GI interviewer gave him a long winded question with the assumption about 5GB reserved etc embedded into the middle of it and then at the end asks Whitten to comment on Sony's machine. Whitten simply says he isn't in a position to comment on Sony's machine and then addresses other parts of the question. He never addressed the assertion of the interviewer about the reserved resources (nor did he correct the interviewer).

Ok, not confirmed by MS, just leaked from MS documents.
 
Yeah, it can't be easy. If we suppose they already signed exclusives conditional to their DRM implementation, they are stuck with it and will need a miracle PR spin to get out of it. What's in it for publishers to renegotiate? Whatever is exclusive wouldn't have been developed for other consoles anyway, so it'd be way too late.

How about:
"If we don't change this, few xbones will be sold, therefore fewer still of your games will be sold."
 
Sram is many times as dense as gpu logic. It could well be that the extra 6CUs in ps4 are quite similar in die area to the 32MB of sram. I doubt either APU will be 'much' larger.
 
Some people need to get a grip. If you hadn't convinced yourself there was going to be an upclock would you be so annoyed now?

Ms and amd have designed the biggest apu EVER much bigger than the one in ps4 so are very much in unknown territory. A down clock was ALWAYS likely as console release are littered with them and I wouldn't be surprised is ps4 has a last minute down clock either.

The simple fact is that until you have the final silicone in the final case with the final cooling solution you dont really have any idea how hot everything is going to run or how stable it will be. You may have an idea but you don't know for sure.

Ms now know for sure (if the rumours are true) and have dealt with it in the most sensible and cost effective way.

Wise speech but it is difficult to sell a console with these arguments.Most xbox users are already very upset by the difference performance with the ps4 if it is confirmed that the gap has become even bigger MS can begin to hope for a miracle to be able to sell the xbox one ;)
 
I read 3.4B transistors for the ps4, and Microsoft claimed 5 billion transistors for xbone.

I think the 5B number included pretty much everything bundled with the console, which includes the Kinect 2's dedicated microcontroller (and maybe the RAM too?).

But with the whopping 1.6B transistors required for the eSRAM, it should be a safe bet to say the xbone's SoC is larger than the ps4's one.
 
In terms of a delay, which I thought someone had suggested, but hadn't. (I need next-gen eyeballs :().
- "COD: cats & dogs" is a potential system seller, which MS have already promoted to their customers... (and I believe they are paying activision for the rights to advertise the product in some countries...).
- FIFA/whatever. They will be released this year, and MS has paid for additional content.
- TV channels. It seems reasonable to assume that MS has content agreements signed for advertising/interactive content.
- TV programmes. HALO:TV or whatever it's called, and I assume other stuff.

And then there's the 'paid exclusivity (or timed exclusivity) deals which are obviously going to be money down the drain if the console doesn't release on time...

Delay would appear to be a 'disaster'... and it's not clear that the device is actually 'bad in performance' anyway.
 
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