Ok Lair was originally announced in July of 2005 and first demoed at TGS 2005. Rendered on development hardware in realtime... and that realtime "rendering" looks way better than anything within the game currently. That is all I'm saying.
According to Gamespot:
According to Gamespot:
Gamespot said:Aside from giving us an idea of what kind of style Lair will have--that is, a mature, realistic fantasy one--the TGS trailer indicated the quality of graphics Factor 5 is going to achieve on the PS3. Before the trailer began, it was stated explicitly that all of the footage contained thereafter was running in real time on the development hardware; if that message is to be believed, the game will be visually impressive indeed. Granted, the system was only processing at most two characters onscreen at once, with little or no background geometry to consider, but the dragons were easily comparable in quality to many prerendered CG movies we've seen.