Microsoft Xbox Reveal Event - May 21, 2013

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For those looking for the Xbox One Architecture Panel get it here....

http://www.twitch.tv/xbox/c/2315924

I had a hard time finding it. Maybe somebody can update the OP? Thanks.

As for the video, it didn't get into the nitty gritty that you guys probably wanted, but I found it very informative from a Joe 6-pack POV. I'm not completely clueless :), but it did help me understand it a little better. Anyway, I'm finding that I'm really liking the way they engineered it for games & apps. Granted more memory for games would be great, but only compared to competition, but since I never plan to buy that system I could care less in the grand scheme of things. Now I just want to see what they can do with the tech. Kinda excited. ;)

Tommy McClain
 
I missed the whole livestream because of the time difference here.
Is there anywhere I can watch the whole thing from start to finish?

Found some snippets, but would like to watch the whole thing.
 
So a cloud-based bot that will still be less interesting than just having another human player, and still subject to lagging artifacts like any multiplayer match? And by "unlimited number of actors", you mean the smaller number of actors whose movements and interactions can realistically be transmitted to connected players, right? And that still doesn't come close to rising to the "petaflops > teraflops" and "cloud computing makes your console even more powerful" messaging they are using.
Dude, it doesn't matter what I say, you've already made your mind up. One of my favorite games this generation was 99 nights. It had hundreds of enemies on screen, with kind of crappy ai. Move the ai to the cloud, and you can have thousands of smart enemies on screen simultaneously. Single player game, doing something using the cloud that the console cannot do alone, requiring only a few KB per update bandwidth.
 
8-core Jaguar processor.
Some folks are pinning hopes on a custom core because it was said it can issue 6 instructions per cycle.
However, the issue width of Jaguar is 6 wide, 2 INT, 2 MEM, 2 FP. It's just that it can only decode two x86 instructions per clock.

The GPU is a DX11.1 device. The exact hardware generation is not stated, but some numbers are consistent with a 12CU GCN relative.


A number of parts are proprietary or custom, so I don't think we'll be seeing off-the-shelf replacement for a lot of things.
Many thanks for the input 3dilettante. It's in line with what we expected then. I hope some day soon we will have a spec lowdown. :smile: With great power comes great epic tussles.

But it seems to me that apart from the always interesting Eurogamer's face-off articles, we can't expect many changes.

On a different note, the Xbox One does feature an improved friends list.

http://www.gamingunion.net/news/xbox-one-allows-1000-friends-per-friends-list--9237.html
 
I'll just believe it when I see it in the wild.

Yeah me too, sure its doable.

But is it doable, doable well over a average internet connection (with bad latency) or only doable over local connections? and what about the countries that don't have the data centres do those countries simply not get the game?, what about when a player goes over there cap and they have screw all bandwidth? cannot play anymore?.

It honestly seems to me like a very good way to segment your audience and provide a inconsistent experience as it was based on outside factors that microsoft cannot control. People can harp on about the future all they want, but this console needs to run now, and at the moment the state of the internet in America alone, let alone world wide is not something that I expect would be able to support anything on that is latency dependent (i.e., AI seems very doable as long as the AI isn't interacting real time with the player).
 
The reluctance to disclose license transfer details makes me think not everything has been ironed out.
I would think that Microsoft and publishers need to be on the same page, and that publishers have an interest in the other leading platform agreeing to a common scheme.
Since no side has been willing to spit out their position, exactly, I think they're all discussing the evolution of the gaming market and consumer choices amongst themselves.
 
Jist is that the Kinect is required to be plugged in for the console to work.

After what they demoed today, is it surprising? The whole experience is sold on being able to interact with a slick voice and gesture controlled UI.

Now the other part of the rumor was Kinect needing to be calibrated in order for the console to function. So.. no turning it around and facing the empty corner of a room? Will we need to break out the mannequins..?
 
After what they demoed today, is it surprising? The whole experience is sold on being able to interact with a slick voice and gesture controlled UI.

Now the other part of the rumor was Kinect needing to be calibrated in order for the console to function. So.. no turning it around and facing the empty corner of a room? Will we need to break out the mannequins..?

It can detect your heartbeat. You'll have to use actual kidnapping victims.
 
I've never seen so much backlash from the community about the Xbox reveal event. lol

MS better have an amazing E3 press conference. Ugh now we have to play the waiting game... again. :/
 
Better hardware, better resolution, better infrared sensor. It seems that the new Kinect is able to pick up on the periodic changes in skin tone and/or temperature as the pulse drives additional blood to the skin's surface.
The noise floor and the computational capabilities are seemingly much better.
 
The way it's done I guess is the same way it's done on some apps for phones...small changes in color of the skin when you pulse increases via more blood flow...
 
Believe what you like, Brad. Unfortunately for your worldview, I've actually seen it working.

That's great. So, I guess we will be seeing these sorts of cloud-based enhancements on PS4, as well. And since that's the case, Xbox One doesn't really have any technical advantages, unless you are interested in Kinect and other things tangential to gaming.
 
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