Qroach said:
A little more complicated? it's a lot more complicated.
PS2 has a case, a CPU, a mainboard, a GPU, memory, now has an ethernet port, power socket, memory card ports, fans, optical drive etc. Most of the components PS3 will have.
Qroach said:
I'd be willing to wager assembly and parts sourcing will be the bottleneck. You can hold me to that.
Well, umm, I sure will, because it quite obviously would have to be one of those things
I just think it'd be component sourcing rather than assembly.
Qroach said:
If and i do mean "IF" what you say is true, then you also proved to yourself that the 1 million per month is not possible. Not early in the manufacturing life that much is for certain.
I don't think it will happen, 1m a month from launch, but how on earth did I
prove that?
Qroach said:
Also what's with you flipping between 1.7 million per month back to 500k?
1.7m was the average to date since launch, 500k was the apparent average around the time of launch. Oh, and why do you think supply improved? It wasn't because of increasing assembly capacity, but improved chip supply.
I'm sorry, but your original argument seemed to hinge on the notion that one person was manufacturing all these systems, and that it wouldn't be possible for them to manufacture 1 per minute, let alone 43. That's just nonsensical. They could assemble 100 per minute given enough components.
Another example - look at PSP. Probably more difficult to assemble than PS2, I'd guess. For 2005 they shipped an average of 1.21m per month - or, again, using your calcs, 56 PSPs per minute.